Ermina Carlton, Female Human [Permalink]
Personal [hide]
Description: She stands about 6'1" and wears silk and lounges about seductively. Her right hand appears badly burned and disfigured. She wears her brown hair down. She has violet eyes and a grey hat with a violet feather.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born in the north. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. After a long history of fighting, Ermina and her spouse have recently divorced.
Motivation: To get a good night's sleep; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Flaws: Insomniac, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Jeweler
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Roland Gladstone, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a faded coat and loose pants complete with broad hat. His white hair is cut short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is mildly Human supremacist, though he does not identify as such. He plays an instrument quite well.
History: Roland lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He has set out to sabotage the competition.
Motivation: Dragonborn compassion.
Ideals: Artistic. Flaws: Racist. Bonds: Family, Job. Occupation: Spy
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp.
Alice Mitchell, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and dresses in yellow turtlenecks beneath a black coat with white slacks. She has slicked back auburn hair. She wears large thick round spectacles.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born to a pair of adventurers, Alice grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She struck the Engraver job and began her own company from there.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Antagonistic. Bonds: Religious, Adventurer, Job. Occupation: Engraver
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Merihim Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a faded coat and loose pants complete with wide-brimmed hat. His red hair is braided into rings. His eyes are gold and catlike.
Personality: A skeptical and narcissistic man, Merihim's first love is himself. His second love is also himself. As long as the job gets done he does not care how it got done.
History: Merihim was raised in a hard working conservative environment. He worked as a nervous Layabout and found it very stressful. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Impeccable, Professionalism. Bonds: Attractive, Job, Criminal record. Occupation: Layabout
Voice: Relaxed voice
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 140 gp.
Gennal Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears violet painted combat armor at almost all times. He has wavy golden hair. His eyes are gray.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born blind and as such lacked many opportunities for work. He moved out west to avoid the crime he committed. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day
Ideals: Impeccable, Logical. Flaws: Disease. Bonds: Criminal record. Occupation: Doctor
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 6 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1600 sp. Onyx (50 gp). Carnelian (50 gp).
Seven Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear pastel pants and tee shirts. His lavender fur is long and unkept. This hazel eyed westerner is not easily forgotten.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is skeptical of what others tell him and is slow to trust.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Server arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Joker. Flaws: Ugly, Shy, Depressed. Bonds: Rich. Occupation: Server
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Millicent Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: She usually wears her violet robe and has her greatsword always slung over her shoulder. She has a moderate pudge and is not very fit. Her auburn hair is lengthy and is close to two feet long. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: A powerful wizard made her what she is. She married young, but lost her spouse to goblins. Days after completing her studies, news broke out that her hometown was attacked by goblins. Millicent was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.
Flaws: Depressed. Bonds: Attractive, Enemies, Family, Mentor. Occupation: Bather
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 300 sp.
Mastema Sarcasm, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 5'9" and is a bit bulky. She is very muscular particularly in the legs. She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her bow. She wears her chestnut hair up. She wears large thick round spectacles.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was raised by priests from a young age. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Extrovert. Bonds: Job, Religious, Mentor. Occupation: Architect
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 14 (+2) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 800 sp.
Daar Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She dresses like a well dressed Bookbinder does. Her crest is green and very short. She has several tiny aquamarine earrings on each ear.
Personality: She is witty, but her monotone delivery comes off as unnerving She invites people to come help in her community garden.
History: She was born to a criminal king-pin and mafia family She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Bookbinder for hire.
Motivation: Money/treasure; and she is a bit of a kleptomaniac
Ideals: Joker, Philantrophist. Bonds: Job, Rich, Criminal record. Occupation: Bookbinder
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 8 (-1) | 15 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Goblin, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Banded mail.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Lars Yell, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, J, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
