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NPC Generator

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Advanced [show]


Rurik Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this northern man wears tattered old clothes. His brown hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. He receives visions of the future at random moments

History: Born in the north his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He was granted druidic powers by his dying brother.

Motivation: To be a Sellsword again; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Rurik Daerdahk, Male Dwarf Sorcerer 4
Medium (3'11") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)8 (-1) 17 (+3)9 (-1)
Skills Nature +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Eye agate (4 gp).


Social Check DCs


Rinn Selevarun, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an entirely tan suit with white socks and a vest with buckled shoes. Her auburn hair is smooth and relatively long. She wears large thick round spectacles.

Personality: Rinn wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She has all her life been fascinated with music.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Regain custody of her daughter; and many gnolls want her driven away

Ideals: Disciplined, Artistic. Bonds: Religious, Enemies, Family. Occupation: Animal Trainer

Voice: Deep voice with rolling R's

Attributes [hide]

Rinn Selevarun, Female Elf Sorcerer 2
Medium (5'2") Elf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Orc, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Ishte Failure, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'4" southern woman, she wears a black small hat and black clothes. She has moderate length black hair. She wears an eyepatch.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her relatives are trying to arrange a marriage; and she wants nothing more than to rejoin the army

Flaws: Ugly. Bonds: Guardian, Military, Religious, Adventurer, Family. Occupation: Herbalist

Voice: Speaks with squeezed throat

Attributes [hide]

Ishte Failure, Female Tiefling Sorcerer 1
Medium (5'4") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)16 (+3) 12 (+1)19 (+4)
Skills Persuasion +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Sylvan, Celestial, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 600 sp.


Social Check DCs


Windy Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears many layers of old clothing at all times. Her fur is greying and her face has many wrinkles. She has gleaming, smiling green eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Windy hails from a village terrorized by goblins. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Wants to raise her children well.

Ideals: Logical. Flaws: Ugly, Emotional. Bonds: Poor, Enemies, Family. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Windy Treat, Female Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)7 (-2) 10 (+0)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp.


Social Check DCs


Harvest Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who very much looks the part of a Laborer, she is not a threatening figure. Her fur is short and gray. Her eyes are hazel and she is always smoking a pipe.

Personality: She likes to make people angry or surprised. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Harvest grew up listening to her father's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has achieved small success as a Laborer.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Adventurer, Rich. Occupation: Laborer

Voice: Spits words with contempt

Attributes [hide]

Harvest Fang, Female Tabaxi Sorcerer 2
Medium (4'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)8 (-1) 15 (+2)15 (+2)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. 1 Masterwork Artisan’s tools.


Social Check DCs


Patrick Oakes, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a fancy grey suit, and his gloved hand is found clutching a nunchaku. His white hair is drawn into a tight pony tail with a dagger scrunchie. He has gleaming, smiling blue eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a forest tribe. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Impulsive. Bonds: Attractive, Criminal record, Nature, Enemies. Occupation: Fortune-teller

Voice: Posh accent

Attributes [hide]

Patrick Oakes, Male Human Sorcerer 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs


Burgell Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin black vertical stripes and blue pants. He is physically well-built. His black hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. Burgell is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Burgell was left his father's suit of armor and trained in its use and care. He struck the Barkeep job and began his own company from there.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and wants to raise his children well

Flaws: Disease. Bonds: Job, Family, Military, Adventurer. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Burgell Timbers, Male Gnome Sorcerer 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)8 (-1) 16 (+3)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. 1 Simple lock.


Social Check DCs


Arava Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear flannel. Her bronze crest is singed and shortened. She has gleaming, smiling red eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is able to fit into much smaller and tighter spaces than normal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her family was turned out during the war. She and her family wandered south to less war torn lands. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly, PTSD, Shy. Occupation: Shipwright

Voice: Speaks with back of mouth

Attributes [hide]

Arava Baharoosh, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 5 (-3)15 (+2) 10 (+0)11 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Coral (140 gp).


Social Check DCs


Tippletoe Beren, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a blue vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her blue boots flare out at the collars. She wears a colorful flower in her brown hair. This violet eyed southerner is not easily forgotten.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Tippletoe abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she has passion for adventuring and risk

Flaws: Forgetful. Bonds: Attractive, Criminal record, Slave, Adventurer. Occupation: Unemployed

Voice: Pirate accent

Attributes [hide]

Tippletoe Beren, Female Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 6 (-2)13 (+1) 13 (+1)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 200 sp.


Social Check DCs

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