Caelynn Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears light armors faded through time and improper care. Her skin is also unnaturally pale. She has styled her red hair well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is obsessed with a lost civilization.
History: Born to a pair of adventurers, Caelynn grew up listening to her mother's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Mortician
Voice: Irish accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Terran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Darkwood Buckler.
Beloril Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'4", this man has a large brown mantle and cape that has been intricately interwoven into his tan robe. His white hair is long and unkept. He wears a mask on his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invites people to come help in his community garden.
History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Revenge; and he is unsatisfied with his job
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Bellfounder
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Masterwork studded leather. 1 Half-Plate.
Megren Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a robe, a symbol of her god around her neck, and a shortbow on her belt. Her long black crest is drawn into a two foot long braid. Her gold eyes dart from person to person to random spaces in the air.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a font of random trivia from the lore and stories she has discovered
History: Her father raised her in a mountain cabin. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break.
Ideals: Fighting, Professionalism, Logical. Bonds: Nature, Adventurer. Occupation: Ruler
Voice: Russian accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 9 (-1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp. 7 Acid flasks.
Merihim Generous, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long black hair kept up in a rat tail. His black eyes dart from person to person.
Personality: He can speak with the recently deceased. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Mason, but doesn't like to broadcast it.
Motivation: To be a Mason again; and his religion dominates his actions
Ideals: Gifted. Bonds: Attractive, Job, Religious. Occupation: Barkeep
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Ellywick Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears many layers of old clothing at all times. She has moderate length chestnut hair. Her blue eyes lackadaisically let the world flow into them.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born in the north, but her parents moved at a very young age to the east. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is currently in port desperately looking for someone to get her out; and she feels kind of lost in life
Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Poor, Slave, Immigrant. Occupation: Unemployed
Voice: Slurs words
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. A miniature golden chest with tiny emeralds lining the top (80 gp).
Bardryn Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This woman likes to wear grey tank tops with blue skirt, and sports empty pouches on her belt. Her red hair is drawn into a tight pony tail with a rose scrunchie. Her violet eyes are slightly larger than normal.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She does not believe in violence as a means to an end. She is a dedicated Sculptor but believes her peers are too gung-ho.
History: The child of eastern immigrants she idolized her father. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: She uses money and sex appeal to get what she needs; and wants to open a new tavern
Ideals: Pacifist. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Sculptor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Gimurt Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a brown shirt with thin grey vertical stripes and yellow pants. He has a small bristly mustache and wavy brown hair. He wears crescent spectacles with a black brim.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When he's not drinking or sleeping the drinks off, he's doing singing.
History: The child of a Guard, who enjoyed hunting, Gimurt was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and obtaining odd cultural halfling artifacts is his passion
Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Adventurer, Rich. Occupation: Courier
Voice: Draws out vowels
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 17 (+3) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Citrine (60 gp).
Marastyr Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Her tied-back hair is red. Her otherwise smooth face is marked with small tiny scars.
Personality: Calm and collected, she is a well trained Gardener. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in the south, but her parents moved at a very young age to the north. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She hasn't been sleeping well lately.
Motivation: Wants a kiss; and to be a laborer again
Flaws: Insomniac. Bonds: Attractive, Job, Adventurer, Immigrant, Has a crush. Occupation: Gardener
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 13 (+1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp. Red-brown spinel (90 gp).
Sybil Wheatley, Female Human [Permalink]
Personal [hide]
Description: She wears a grey costume with the symbols of death on her torso. She has wavy blonde hair. Her gray unseeing eyes seem to look past you.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was granted psionic powers by her dying brother.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Ideals: Gifted. Flaws: Disease, Depressed, Antagonistic. Bonds: Rich. Occupation: Barkeep
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 6 (-2) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 80 gp. Cloth of gold vestments (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
