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NPC Generator

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Advanced [show]


Bimpnottin Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her longsword, and carries longswords. With bright silver hair. Her eyes are violet and beady.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. A gypsy cursed her at a young age, leading to her ugly appearance. She has never given up on her poetry dream.

Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate, Artistic. Flaws: Ugly. Occupation: Tailor

Voice: Draws out vowels

Attributes [hide]

Bimpnottin Pilwicken, Female Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 370 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ralf Conway, Male Human [Permalink]

Personal [hide]

Description: This man typically wears grey cloth garments or leather armor. He has a penchant for wearing a ring with an oversized opal on his left hand. His tied-back hair is silver. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He believes the world needs to unite to get rid of illithids once and for all.

History: Ralf was born with his father's beautiful face. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants revenge against illithids.

Ideals: Joker. Bonds: Rich, Enemies, Attractive, Adventurer. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Ralf Conway, Male Human Sorcerer 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 8 (-1)11 (+0)
Skills Intimidation +2, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Thea Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she sports red clothing, slightly heavier than average wear. She wears a wide-brimmed hat to cover her moderate length silver hair. She is very pretty but has cold, dead eyes.

Personality: This woman loves writing and to teach people writing more than just about anything. She is a bit of a xeno-phobe, disliking non-Halflings.

History: She was raised in a white middle class family as the only child. She went to a religious school and was inspired by the priests there in charitable deeds. She has never given up on her writing dream.

Motivation: A strong sense of loyalty to Dragonborn people.

Ideals: Artistic. Flaws: Racist, Mundane. Bonds: Attractive, Religious. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Thea Warmwater, Female Halfling Sorcerer 2
Small (2'9") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)11 (+0) 12 (+1)11 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 800 sp.


Social Check DCs


Aasathra Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in a clean green cloak covering her clean studded leather. Her silver crest has been sun bleached extensively. She has gleaming, smiling red eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is able to fit into much smaller and tighter spaces than normal.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Miller mother left her crippled. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Immigrant, Adventurer. Occupation: Roofer

Voice: Timid voice

Attributes [hide]

Aasathra Hashphronyxadyn, Female Dragonborn Sorcerer 2
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)9 (-1) 13 (+1)15 (+2)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. 8 Acid flasks.


Social Check DCs


Jacoba Huxley, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a grey costume with the symbols of luck on her torso. Her golden hair is well kept. She has gray eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A powerful slaver made her what she is. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Mentor. Occupation: Laborer

Voice: Pronounces O like U

Attributes [hide]

Jacoba Huxley, Female Human Sorcerer 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)11 (+0) 12 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1000 cp.


Social Check DCs


Pyntle Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears rags and sports a simple walking cane, and sports empty pouches on her belt. Her hair is greying and her face has many wrinkles. She has brown eyes and a blue hat with a green feather.

Personality: She is business-like. She takes instructions and follows them to the letter. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born on a small isolated farm. Pyntle liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her; and her religion dominates her actions

Ideals: Professionalism, Impeccable. Flaws: Ugly. Bonds: Poor, Religious, Nature. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Pyntle Quillsharpener, Female Gnome Sorcerer 2
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 380 gp. Tourmaline (50 gp). Golden pearl (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Skog Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Being a Courier kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Further expansion of business; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist. Bonds: Rich, Military, Criminal record, Job. Occupation: Courier

Voice: pre-pubescent

Attributes [hide]

Skog Marley, Male Half-Orc Sorcerer 2
Medium (5'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 14 (+2)12 (+1) 17 (+3)14 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Celestial
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 290 gp. Obsidian (14 gp).


Social Check DCs


Theirastra Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears bulky violet painted plate armor. She wears her chestnut hair up. Her eyes are green and she is always smoking a pipe.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Theirastra hails from a village terrorized by dire rats. Her father was very strict, and drilled into her lessons on being the perfect lady. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Theirastra was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Someone believes her a fraud; and she doesn't get along with people that don't share her tastes

Ideals: Athletic, Impeccable. Flaws: Shy, Hedonist. Bonds: Enemies. Occupation: Layabout

Voice: American accent

Attributes [hide]

Theirastra Arnuanna, Female Half-Elf Sorcerer 3
Medium (5'5") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)11 (+0) 16 (+3)10 (+0)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 19000 cp.


Social Check DCs


Adrik Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. He is bristling with hidden weapons, mostly quarterstaffs and daggers. His golden hair is cut jaggedly and amateurishly. He has violet eyes.

Personality: He is fixated on the number 68. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Flaws: Insane. Bonds: Criminal record, Family, Military, Debt. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Adrik Gorunn, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)7 (-2) 7 (-2)14 (+2)
Skills Acrobatics +4, Insight +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 8000 cp. Chalcedony (70 gp). Blue quartz (10 gp). 1 Silk rope.


Social Check DCs

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