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NPC Generator

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Advanced [show]


Flask Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His orange fur is kept up in a ponytail inside a broad hat. He wears a mask on his face.

Personality: Flask is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Sailor soon after.

Motivation: Expand his business; and sabotage a competitor

Flaws: Depressed, Disease. Bonds: Rich, Enemies, Job. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Flask Shore, Male Tabaxi Sorcerer 1
Medium (6'6") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp. 1 Banded mail.


Social Check DCs


Nelkin Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, red, dusty cloak. His golden hair is heavily combed to the left. He has green eyes and a red hat with a violet feather.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Nelkin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a strong sense of loyalty to tabaxi people

Flaws: Racist, Insomniac. Bonds: Religious, Nature, Debt. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Nelkin Whispermouse, Male Halfling Sorcerer 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 7000 cp.


Social Check DCs


Maegan Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman dresses well, typically a more casual-formal manner. Her brown hair is cut short. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Junk Dealer, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.

Motivation: To be a Junk Dealer again.

Ideals: Artistic, Joker. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Maegan Strongbones, Female Halfling Sorcerer 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)14 (+2) 8 (-1)7 (-2)
Skills Nature +4, Performance +0
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 200 sp. Banded agate (15 gp).


Social Check DCs


Olivia Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her silver hair is heavily combed to the left. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Olivia hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Animals are drawn to her, and she is able to talk to them.

History: Gifted from a young age, Olivia studied abroad. She was an athlete and attended two major summer competitions. She never won. She has never given up on her painting dream.

Motivation: Human compassion; and she is greedy

Ideals: Artistic, Gifted, Athletic. Bonds: Attractive. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Olivia Stoutbridge, Female Halfling Sorcerer 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Auran
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp.


Social Check DCs


Wymar Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Tanner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Wymar Blakely, Male Human Sorcerer 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 16 (+3)17 (+3)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp.


Social Check DCs


Tethren Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears professional attire. His hair is red and curly. His silver eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister; and doesn't want to be a ruler and was forced into it by his family

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Tethren Sorrow, Male Tiefling Sorcerer 1
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 18 (+4)17 (+3)
Skills History +3, Persuasion +5
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Barendd Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His hair is red, silky, and of moderate length. His half smiles and hazel eyes are beguiling and draw you in.

Personality: While he acts the brute, he is far gentler than he would appear. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a dire rats raid, leaving Barendd alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Barendd fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Optimist. Bonds: Attractive, Religious, Enemies. Occupation: Cook

Voice: Whispers

Attributes [hide]

Barendd Orcfoe, Male Dwarf Sorcerer 3
Medium (4'3") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Chalcedony (30 gp). Jasper (30 gp). Black pearl (200 gp).


Social Check DCs


Hagren Harley, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a black shirt with thin brown vertical stripes and black pants. He has a small bristly mustache and wavy white hair. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a plains tribe. Hagren liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To clean up the streets; and to protect his home

Ideals: Opinionated. Flaws: Secretive. Bonds: Nature, Guardian. Occupation: Doctor

Voice: Sore throat, cough

Attributes [hide]

Hagren Harley, Male Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 16 (+3)14 (+2) 14 (+2)6 (-2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Celestial
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp. Brown-green garnet (80 gp).


Social Check DCs


Frederick Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. His red hair is knotted and matted. His eyes are likewise violet. His teeth are white and perfect.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born on a small isolated farm. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Nature, Family. Occupation: Guard

Voice: Raspy

Attributes [hide]

Frederick Staurheim, Male Human Sorcerer 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)9 (-1) 11 (+0)9 (-1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2400 sp.


Social Check DCs

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