John Warwick, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized jet on his right hand. His hair is greying and his face has many wrinkles. He has gray eyes and a brown hat with a tan feather.
Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Human conditions. He now spends his time doing works of charity.
Motivation: To end his boredom; and he is greedy
Ideals: Philantrophist. Flaws: Antagonistic, Racist, Mundane. Bonds: Attractive, Rich. Occupation: Fisher
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 sp.
Sapply Reese, Male Gnome [Permalink]
Personal [hide]
Description: He wears baggy tan pantaloons and a green scarf. His tied-back hair is brown. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great joy in being the best Blacksmith in town.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and he'd like to take his coworkers down a peg
Ideals: Joker, Entrepeneur. Flaws: Addict. Bonds: Job, Immigrant. Occupation: Blacksmith
Voice: Breathy voice
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Druidic, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Spring Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a brown vest and prefers violet and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. She sports a flattop fur cut. This blue eyed southerner is not easily forgotten.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Flattery will make her almost putty in your hands.
History: She was raised in a white middle class family as the only child. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and to end her boredom
Ideals: Athletic. Flaws: Ugly, Antagonistic, Selfish, Mundane. Occupation: Shoemaker
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 20 pp.
Melissa Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a weathered and beat up set of banded mail beneath an oversized yellow coat. She sports a flattop hair cut. Her face is scarred and worn.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is currently in port desperately looking for someone to get her out; and to end her boredom
Flaws: Ugly, Mundane. Bonds: Slave. Occupation: Interpreter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Banded mail.
Sammal Subtlety, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. His red hair is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As long as the job gets done he does not care how it got done.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. Sammal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is greedy; and money/treasure
Ideals: Persistence, Professionalism. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Unemployed
Voice: Can't modulate volume
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 240 gp.
Rolen Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fancy violet suit. He is physically well-built. His hair is short and white. His brown eyes dart from person to person to random spaces in the air.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was raised in a plains tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic. Bonds: Attractive, Has a crush, Adventurer, Nature, Military. Occupation: Locksmith
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 90 pp.
Don Kimberly, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He sports a long silver beard, and similarly colored long hair. His eyes are a pleasant blue.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Don enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father had invested heavily in several trade routes and wanted him to inherit them. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Flaws: Hedonist. Bonds: Attractive, Rich, Job, Religious. Occupation: Junk Dealer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp.
Joser Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses in white turtlenecks beneath a blue coat with black slacks. His hair is long and black with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His eyes are hazel and catlike.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the east his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Athletic, Logical. Flaws: Sensitive. Bonds: Poor, Mentor. Occupation: Crown-heir
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 16 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Celestial, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A roughly beaten golden orb (90 gp).
Nyx Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: 3'5" and muscular, this southern woman wears professional attire. Her long white hair reaches down to her waist. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She can speak with the recently deceased. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her arcane talents. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she is greedy
Ideals: Athletic, Gifted. Bonds: Attractive, Rich, Immigrant. Occupation: Shepherd
Voice: Strong lisp
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 2000 cp.
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