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NPC Generator

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Advanced [show]


Mindartis Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Shepherd. He sports a long white beard, and similarly colored long hair. His eyes are green and beady.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his mother out around the business and became quite the natural. He hasn't been sleeping well lately.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Impulsive, Disease, Insomniac. Bonds: Immigrant, Job. Occupation: Shepherd

Voice: Raspy

Attributes [hide]

Mindartis Wasanthi, Male Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 17 (+3)10 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs


Guy Shelley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his bastard sword. He has wavy red hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Sculptor profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He has drifted from career to career and currently works as a Miller.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Addict. Bonds: Immigrant, Job, In love. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Guy Shelley, Male Human Sorcerer 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp.


Social Check DCs


Ortegar Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man dresses well, wearing white shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. He has wavy black hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is irascible and easily irritated. He feeds upon the attention of others.

History: He was born in a small island village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Barkeep.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature, Job. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Ortegar Kettlewhistle, Male Halfling Sorcerer 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)5 (-3) 9 (-1)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 13000 cp.


Social Check DCs


Sannl Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears dark leathers with embroidery. Her blonde hair is braided into rings. She wears large thick round spectacles.

Personality: She has a massive crush on the younger sibling of the Detective who has hired her part-time. As long as the job gets done she does not care how it got done.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Sannl abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Doesn't want to be a Detective and was forced into it by her family; and a need for knowledge about a nearby landmark

Ideals: Professionalism, Gifted. Bonds: Has a crush, Adventurer, Family. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Sannl Trueblood, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 200 sp. Amber (140 gp). Tiger eye turquoise (7 gp). 1 Masterwork Common Melee.


Social Check DCs


Arjhan Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears skinny pants and wears a black and tan robe with the hood down. His long blue crest is drawn into a two foot long braid. His gold eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. He has all his life been fascinated with music.

History: Gifted from a young age, Arjhan studied abroad. There was a wharf not far from home where he often wandered off to fish. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and wants to have a good time and be beloved

Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Shoemaker

Voice: Prounounces S like Z

Attributes [hide]

Arjhan Fharngnarthnost, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)6 (-2) 15 (+2)12 (+1)
Skills Investigation +0, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp. 1 Disguise kit.


Social Check DCs


Glûk Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He wears his black hair up in a very large beehive style do. He has green eyes and a black hat with a red feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Glûk was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Mortician.

Motivation: To be a Miner again; and he desires power and/or immortality

Ideals: Philantrophist, Optimist. Bonds: Job, Attractive, Adventurer. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Glûk Gladstone, Male Half-Orc Sorcerer 3
Medium (5'3") Half-Orc, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 16 (+3)10 (+0)
Skills Deception +2
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp.


Social Check DCs


Purban Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in red turtlenecks beneath a black coat with violet slacks. He has a moderate pudge and is not very fit. His long black hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Gnomish culture. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born at the edge of vast forest. He was an apprentice working in his father's forge. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern.

Flaws: Insane, Racist. Bonds: Attractive, Nature, Job. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Purban Wiseacre, Male Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)9 (-1) 18 (+4)5 (-3)
Skills Athletics +2, History +1
Senses Passive Perception 14
Languages Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Fiery yellow corundum (600 gp). Alexandrite (600 gp).


Social Check DCs


Arara Yaeldrin, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. Her auburn hair is drawn into a tight pony tail with a butterfly scrunchie. She is baby faced.

Personality: Arara wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is afraid of women and trembles around them

History: Arara was raised in a hard working conservative environment. In her 11th year, her parents were killed by a brigands raid, leaving Arara alone in the world. After a stint in an orphanage, she was adopted. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Expand her business.

Ideals: Disciplined. Flaws: Shy. Bonds: Poor, Job, Enemies. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Arara Yaeldrin, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp. 3 Antitoxin.


Social Check DCs


Warryn Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He wears a top hat to hide his balding. He wears an eyepatch.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Nature. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Warryn Maekkelferce, Male Gnome Sorcerer 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)17 (+3) 10 (+0)9 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Celestial, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 2000 cp.


Social Check DCs

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