Rangrim Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male very much looks the part of a Shipwright. He is tall, broad shouldered and powerfully built. He keeps his chestnut hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: He has a massive crush on the younger sibling of the Shipwright who has hired him part-time. He also hits on women, regardless of circumstances.
History: The child of a Scribe, who enjoyed hunting, Rangrim was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rangrim took refuge in the ruined castle and found the beat up falchion and armor he uses now. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.
Motivation: He would like to get married and retire; and marry his sister to traveling adventurers
Bonds: Job, Has a crush, Nature, Family. Occupation: Shipwright
Voice: American accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp.
Heian Eathalena, Male Elf [Permalink]
Personal [hide]
Description: 4'9" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright white hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is mildly Elf supremacist, though he does not identify as such. He feeds upon the attention of others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of philosophers.
Motivation: A strong sense of loyalty to Human people; and he would like to get married and retire
Flaws: Racist, Disease, Secretive. Bonds: Attractive, Has a crush. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Gnoll, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Drusilia Coleman, Female Half-Elf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blonde hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is able to make almost anything out of random pieces of junk.
History: She was born in the west. After coming to the age of reason, Drusilia took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Since then, she has sought to make the best of life.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Gifted, Optimist. Flaws: Secretive. Bonds: Immigrant, Rich. Occupation: Shipwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 14000 cp.
Nyx Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries sais. Her red hair is greasy and uncared for. She has amber eyes and a tan hat with a white feather.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does not believe in violence as a means to an end. She is a dedicated Carter but believes her peers are too gung-ho.
History: She was born in the north. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nyx fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Immigrant. Occupation: Carter
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 600 sp.
Flask Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His red fur is braided into rings. His eyes are hazel.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.
History: He was born at the edge of vast mountains. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Many giants want him driven away.
Ideals: Pacifist, Gifted. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Painter
Voice: Booming voice
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp. 4 Holy water.
Surina Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman prefers to wear black pants and tee shirts. She is muscular with a powerful set of arms. Her gold crest is still thick. Her eyes are likewise red. Her teeth are white and perfect.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a Guard, her mother struggled to pay the bills. Her childhood dream was to be a Guard, but she was a colossal failure. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Impeccable, Joker. Bonds: Attractive, Poor, Job. Occupation: Masseuse
Voice: Irish accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Tûkâ Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of luck on his torso. He is physically well-built. He keeps his long red hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A deeply religious man he believes everything happens for a reason. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a pair of adventurers, Tûkâ grew up listening to his mother's many stories. He found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has passion for adventuring and risk.
Flaws: Insomniac, Antagonistic. Bonds: Religious, Mentor, Adventurer. Occupation: Healer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 310 gp.
Alice Spaulding, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is well dressed, constantly wearing a grey suit, tan shirt, and yellow tie. She has styled her red hair well, parting it to the right. She has brown eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Since then, she has sought to make the best of life.
Motivation: She is compelled to act according to her religious beliefs; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, In love, Religious. Occupation: Miller
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp.
Leshanna Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears very tight pants and wife beaters, though occasionally she sports a tan coat. She has dyed her greying brown hair a little too much giving a sharp brown color. This violet eyed easterner is not easily forgotten.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Leshanna took refuge in the large cave and found the beat up spear and armor she uses now. She has never given up on her dancing dream.
Motivation: Her religion dominates her actions; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Nature, Religious. Occupation: Barrister
Voice: Slurs words
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 sp. Aquamarine (800 gp). Aquamarine (800 gp).
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