Jak Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears just a red suit. His auburn hair is kept up in a ponytail inside a broad hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He is a ruthless business man, a trait he acquired from his father.
History: Sold as a small child to a necromancer, Jak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.
Motivation: To share knowledge with the world; and halfling compassion
Ideals: Entrepeneur, Logical. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Guard
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork studded leather.
Burto TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. His black hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: The child of northern immigrants he idolized his father. Burto abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Fighting, Optimist. Flaws: Insomniac. Bonds: Family, Immigrant, Adventurer. Occupation: Glassblower
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 11 (+0) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Sylvan, Elven
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Obsidian (11 gp).
Helja Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a brown shirt with thin white vertical stripes and brown pants. Her black hair is lengthy. Her eyes are a pleasant gray.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Knight arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She then took over the family business and is one of the better Knight for hire.
Motivation: To end her boredom; and wants to open a new tavern
Ideals: Joker, Optimist. Flaws: Mundane. Bonds: Rich, Job. Occupation: Knight
Voice: Slurs words
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Draconic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Kali Care, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is brown and curly. She is very pretty but has cold, dead eyes.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Kali was left her mother's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.
Motivation: Wants to work out more often; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting, Athletic, Philantrophist. Bonds: Attractive, Enemies, Military. Occupation: Crown-heir
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Traubon Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long blonde hair reaches down to his waist. This violet eyed easterner is not easily forgotten.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.
History: Traubon was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Athletic. Flaws: Antagonistic, Addict. Bonds: Attractive. Occupation: Tanner
Voice: Thin and wheezing
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 360 gp. 1 Half-Plate.
Edge Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She is portly but not overly obese. She has dyed her greying gray fur a little too much giving a sharp gray color. Her amber eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, she prefers to meditate than take action. The war was a terrible time for her, and Edge does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Edge fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Disciplined, Fighting. Flaws: Depressed. Bonds: Military, Poor. Occupation: Barkeep
Voice: Boston accent
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Buckler.
Rhogar Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. His blue crest is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of northern immigrants he idolized his father. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic, Philantrophist, Professionalism. Bonds: Attractive, Immigrant, Religious. Occupation: Priest
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork manacles.
Three Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears loose pants and a collared shirt complete with sweater beneath his coat. His lavender fur is greasy and uncared for. His yellow unseeing eyes seem to look past you.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.
History: Three was born in the north. At a young age he loved to build and create. A freak accident while working with his Ploughman mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and retire the richest man in the north
Ideals: Persistence, Logical. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Bather
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Aquan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Half-Plate.
Naamah Knack, Female Tiefling [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a black and white handkerchief worn on her right side. Her purple hair is braided into rings. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of western immigrants she idolized her father. She struck it rich when she found rare goods in large quantities. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Joker, Justice. Flaws: Insane. Bonds: Attractive, Rich, Immigrant. Occupation: Layabout
Voice: Slurs words
Attributes [hide]
Medium (4'10") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2100 sp. Golden yellow topaz (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!
