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NPC Generator

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Advanced [show]


Flask On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'3" has a big stupid grin on her face most of the time. She wears tight fitting clothing which further accentuates her frame. She has moderate length gray fur. She is very pretty but has cold, dead eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Flask was born the youngest of three triplets. She was an apprentice working in her mother's forge. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is unsatisfied with her job.

Ideals: Optimist, Justice. Bonds: Attractive, Poor, Family, Job. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Flask On the Mountaintop, Female Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 15 (+2)17 (+3)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 gp. Red spinel (130 gp).


Social Check DCs


Snafû Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His silver hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Snafû was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Snafû's mother didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Enemies. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Snafû Compton, Male Half-Orc Sorcerer 3
Medium (5'10") Half-Orc, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)13 (+1) 9 (-1)4 (-3)
Skills Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp. 1 Chain shirt.


Social Check DCs


Torbera Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. With wild chestnut hair. She has gleaming, smiling green eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She enjoys reading and quiet.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bricklayer arts, while her father instructed her in etiquette, music and courtly manner. She dropped out of school before completing her studies. She inherited the family business which she has now maintained for 13 years.

Motivation: She is greedy; and wants to open a new tavern

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

Torbera Steelfist, Female Dwarf Sorcerer 3
Medium (4'2") Dwarf, Chaotic Good (CR 3)
Armor Class 8
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)16 (+3) 12 (+1)8 (-1)
Skills Medicine +3, Stealth +0
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Sylvan, Terran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp.


Social Check DCs


Two Llamas Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she dresses like a well dressed Weaver does. Her fur, while still mostly cinnamon, has prominent grey streaks. Her eyes, though not visible through her cowl, are hazel.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Sold as a small child to a brothel owner, Two Llamas was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Dyer again; and further expansion of business

Ideals: Entrepeneur. Bonds: Job, Attractive, Mentor. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Two Llamas Of Ale, Female Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)8 (-1) 12 (+1)16 (+3)
Skills Acrobatics +6, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp. 1 Darkwood Buckler.


Social Check DCs


Fallthra Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many white ritualistic tattoos. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She is happy with her job as a Sailor. She turns her eye from what people do, preferring to live and let live. Animals are drawn to her, and she is able to talk to them.

History: Born to a pair of adventurers, Fallthra grew up listening to her mother's many stories. Fallthra abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is untrained/undisciplined, which makes her dangerous.

Motivation: To clean up the streets; and to protect her home

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job, Adventurer, Guardian. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Fallthra Trueblood, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 12 (+1)8 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp.


Social Check DCs


Margery Addington, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean grey cloak covering her clean studded leather. She carries a battered greatsword and tarnished bow as well. Her brown hair, when down, is lengthy. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She has all her life been fascinated with poetry.

History: From birth she was tutored by a cruel and relentless mentor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Margery fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the north

Ideals: Fighting, Justice, Artistic, Entrepeneur. Bonds: Mentor. Occupation: Miller

Voice: American accent

Attributes [hide]

Margery Addington, Female Human Sorcerer 1
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Panana Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'2". She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and her gloved hand is found clutching a club. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is extraordinarily eccentric. She is a font of random trivia from the lore and stories she has discovered

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: An old rival family wants her found; and she is not mentally stable, and does not behave rationally

Ideals: Logical, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Panana Shadowcloak, Female Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 350 gp. 1 Masterwork Musical instrument.


Social Check DCs


Bryseis Liberty, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green shirt with thin brown vertical stripes and yellow pants. She carries with her a set of scimitars, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She keeps her blue hair in a pixie cut. She tend to wears goggles to shield her eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Bryseis was born with her father's beautiful face. She moved from fad to fad and when she turned 15 she discovered poetry. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Artistic. Flaws: Forgetful. Bonds: Attractive. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Bryseis Liberty, Female Tiefling Sorcerer 2
Medium (5'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 13 (+1)17 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 380 gp.


Social Check DCs


Arumawann Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. His long brown hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The war was a terrible time for him, and Arumawann does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Arumawann was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Crown-heir

Voice: Low and grunting

Attributes [hide]

Arumawann Bafflestone, Male Gnome Sorcerer 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)15 (+2) 11 (+0)9 (-1)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Orc, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 70 pp.


Social Check DCs

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