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NPC Generator

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Advanced [show]


Rolf Brixton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. He keeps his long brown hair kept up in a rat tail. His brown unseeing eyes seem to look past you.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Animals are drawn to him, and he is able to talk to them.

History: Rolf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 17th year, his parents were killed by a brigands raid, leaving Rolf alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands.

Ideals: Gifted. Flaws: Disease, Ugly. Bonds: Poor, Enemies. Occupation: Ploughman

Voice: Complex vocabulary, royal

Attributes [hide]

Rolf Brixton, Male Human Sorcerer 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Bilbron Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is generally shirtless and showing off his tattooed chest. He has wavy red hair. He has a tattooed face.

Personality: Bilbron wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has drifted from career to career and currently works as a Sage.

Motivation: He has decided he is irredeemable; and to unite with his sister

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Family, Job, Criminal record. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Bilbron Glittergem, Male Gnome Sorcerer 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 310 gp. 1 Masterwork Common Melee.


Social Check DCs


Patrin Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fancy black suit. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a clover on it. His bronze crest is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He believes the world needs to unite to get rid of goblins once and for all.

History: Born to a Spy, his mother struggled to pay the bills. Cursed with unlife at a very young age, Patrin has worked very hard to control his curse. He became a Carpenter soon after.

Motivation: He'd like to take his coworkers down a peg; and several ex partners dislike his way of doing things and want revenge

Flaws: Disease. Bonds: Attractive, Job, Enemies, Poor. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Patrin Beryntolthropal, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)11 (+0) 15 (+2)7 (-2)
Skills Deception +0, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp. Red-brown spinel (80 gp).


Social Check DCs


Eida Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears tattered old clothes, marred by sweets. Her golden hair, when down, is lengthy. Her eyes are likewise amber.

Personality: She speaks before she thinks and is too direct. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Server

Voice: Smooth and feminine

Attributes [hide]

Eida Sunmeadow, Female Halfling Sorcerer 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 10 (+0)9 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 gp.


Social Check DCs


Margery Graeme, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is long and brown with streaks of blonde, and is pulled back with small brown clips. Her fierce green eyes like to dwell on things.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help

Ideals: Athletic, Disciplined. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Margery Graeme, Female Human Sorcerer 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp.


Social Check DCs


Eridred Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and very much looks the part of a Seamstress. Her white hair is well kept. She has a tattooed face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Cartwright, but she was a colossal failure. She became a Seamstress soon after.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Job, Poor. Occupation: Seamstress

Voice: Eastern European accent

Attributes [hide]

Eridred Goblinbane, Female Dwarf Sorcerer 3
Medium (3'9") Dwarf, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 19 (+4)11 (+0) 13 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nalral Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He carries a battered scythe and tarnished bastard sword as well. His hair is long and blonde with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Fighting. Flaws: Addict, PTSD. Bonds: Rich, Adventurer, Family. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Nalral Deepdelver, Male Dwarf Sorcerer 3
Medium (4'2") Dwarf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)13 (+1) 14 (+2)11 (+0)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs


Tomph Colton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears black trousers with green and brown striped suspenders. She wears various colorful collared shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'5" when asserting herself. She wears a wide-brimmed hat to cover her moderate length black hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food she seems plenty friendly. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Tomph lived on a farm with her father, near the main road leading to a nearby town. A freak accident while working with her Fisher father left her crippled. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Wants to raise her children well; and seeks redemption

Ideals: Philantrophist. Flaws: Addict, Disease. Bonds: Criminal record, Family. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Tomph Colton, Female Half-Orc Sorcerer 3
Medium (6'5") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)9 (-1) 12 (+1)9 (-1)
Skills Arcana +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Whurbin Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He carries with him a set of lances on his belt, each one with a amber on the hilt. His hair is auburn and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Fighting, Disciplined, Persistence, Entrepeneur. Bonds: Attractive. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Whurbin Torevir, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)8 (-1) 10 (+0)4 (-3)
Skills Acrobatics +2, Athletics +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs

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