Hugh Rutland, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is still thick. His eyes are violet and he is always smoking a pipe.
Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the west. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He has achieved small success as a Seamstress.
Motivation: He is compelled to act according to his religious beliefs; and to be a fletcher again
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Job, Religious. Occupation: Seamstress
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp.
Eberk Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'3" and wears baggy grey pantaloons and a yellow scarf. His right hand appears badly burned and disfigured. He has no hair. He tend to wears goggles to shield his eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to him, and he is able to talk to them.
History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Eberk took refuge in the large cave and found the beat up whip and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Dilettante
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Gnome, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Chain shirt.
Nimble Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy lavender fur. She is well dressed, but even with her fine clothing she looks run-down. She has a hunchback. Her lavender fur is long and unkept. This hazel eyed northerner is not easily forgotten.
Personality: She has always had a great fascination with Tiefling culture. She does not trust anyone and sleeps with one eye open.
History: Nimble was raised in a hard working conservative environment. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She hasn't been sleeping well lately.
Motivation: Wants to open a new tavern; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Flaws: Ugly, Racist, Insomniac. Bonds: Job, Debt. Occupation: Knight
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 6 (-2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Ignan, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon.
Meriele Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is red and very short. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She is a Slaad in disguise. Her father was a soldier and died while she was still young. Meriele was left her father's suit of armor and trained in its use and care. She has drifted from career to career and currently works as a Bookbinder.
Motivation: She is unsatisfied with her job; and to be a tanner again
Flaws: Addict. Bonds: Poor, Job, Military, Adventurer. Occupation: Bookbinder
Voice: Spanish accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 7 (-2) | 10 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 700 sp. Amethyst (150 gp). 1 Banded mail.
Beatrice Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is generally well dressed albeit a few years behind the times. Her red hair is lengthy and is close to two feet long. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born in the south. Beatrice was born on a far southern plains where she grew up under the tutelage of her mother, an expert Stableman. She moves from town to town, unable to find a place to settle.
Motivation: She feels kind of lost in life; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Nature, Immigrant. Occupation: Stableman
Voice: Gruff and masculine
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 160 gp.
Armara Disdain, Female Tiefling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she wears green leather gloves, a green jacket, and tight pants. Her long white hair is drawn into a two foot long braid. Her white unseeing eyes seem to look past you.
Personality: A deeply religious woman she believes everything happens for a reason. She also has developed a complete distrust of the Butcher profession.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She now owns her own business.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Disease, Racist. Bonds: Religious, Job. Occupation: Detective
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Dee Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman wears a white shirt with thin red vertical stripes and green pants. Her clothes are grease stained in places. Her silver hair is styled in orderly dreadlocks. Her fair skin shows little sign of her aristocratic breeding.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born in the south her family was never financially stable. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She moves from town to town, unable to find a place to settle.
Motivation: To clean up the streets.
Flaws: Racist, Forgetful. Bonds: Poor, Immigrant, Attractive. Occupation: Carpenter
Voice: Hollow voice
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 gp.
Tomph Bradly, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears suspenders and white workpants. Her shirt is black, and she wears a heavy white leather apron most of the time. She has a slight overbite and is overall scrawny. Her red hair is cut short with large spiked bangs in the front. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She worked as a nervous Detective and found it very stressful. She then took over the family business and is one of the better Detective for hire.
Motivation: A strong sense of loyalty to Tabaxi people; and wants to open a new tavern
Flaws: Insomniac, Racist. Bonds: Attractive, Religious, Job. Occupation: Detective
Voice: French accent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Gnome, Auran
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Travok Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of the sun god around his neck, and a hand crossbow on his belt. He has a penchant for wearing a ring with an oversized emerald on his left hand. With a patchy golden beard and wild golden hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Travok is combative with any and all who dare try his patience in the slightest.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Travok fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content.
Ideals: Fighting, Justice. Flaws: Insane, Mundane. Bonds: Rich. Occupation: Dyer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Lars Yell, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, J, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
