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NPC Generator

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Advanced [show]


Verna Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear red pants and tee shirts, and carries kukris. Her broad hat is riddled with cuts and holes. She wears large thick round spectacles.

Personality: Calm and collected, she is a well trained Masseuse. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Verna was born the youngest of three triplets. She helped her father out around the business and became quite the natural. She now owns her own business.

Motivation: Wants to raise her children well.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job, Family. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Verna Appleblossom, Female Halfling Sorcerer 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)11 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Jocelyn Cotton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a brown tunic with grey highlights, and long white pants that bunch up around his shoes. His right hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are gray.

Personality: Jocelyn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Jocelyn was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has since lost track of the people in his past.

Motivation: Wishes to resurrect an old love; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Fearful. Bonds: Family, Criminal record, In love. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jocelyn Cotton, Male Human Sorcerer 2
Medium (5'7") Human, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +6, Athletics +3
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 250 gp. 1 Half-Plate.


Social Check DCs


Tawna Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair is thinning but still full. She has gleaming, smiling violet eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She never wears the same outfit twice, unless she absolutely has to.

History: She is the product a well kept family trust fund and as such has never really known need. She moved from fad to fad and when she turned 15 she discovered music. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she uses money and sex appeal to get what she needs

Ideals: Optimist, Artistic. Bonds: Attractive, Rich. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Tawna Greenbottle, Female Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp.


Social Check DCs


Veit Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears professional attire. His hair is blonde, silky, and of moderate length. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Brewer for hire.

Motivation: Further expansion of business; and seeks redemption

Ideals: Philantrophist, Fighting. Bonds: Attractive, Criminal record, Job. Occupation: Brewer

Voice: Posh accent

Attributes [hide]

Veit Rakankrak, Male Dwarf Sorcerer 3
Medium (4'2") Dwarf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)16 (+3) 14 (+2)5 (-3)
Skills Deception -1, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 600 sp.


Social Check DCs


Oriff Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing colorful clothing, dressed as a Painter. She wears a colorful flower in her brown hair. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born on a small isolated farm. When Oriff reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Since then, she has sought to make the best of life.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Justice, Optimist. Bonds: Attractive, Nature, Military, Job. Occupation: Painter

Voice: Slurs words

Attributes [hide]

Oriff Steelfist, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)18 (+4) 9 (-1)5 (-3)
Skills Performance -1
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Auran, Druidic, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 70 gp. 1 Breastplate.


Social Check DCs


Aramil Nailo, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears tan cloth garments or leather armor. His moppish black hair is in a traditional bowl cut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Aramil has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Many illithids want him driven away.

Flaws: Ugly, Disease. Bonds: Enemies, In love, Adventurer. Occupation: Herbalist

Voice: Mumbles to self between sentences

Attributes [hide]

Aramil Nailo, Male Elf Sorcerer 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Druidic, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 1600 sp.


Social Check DCs


Skamos Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear black clothing when he does not wear armor. His black hair is singed and shortened. His gold eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He would rather hide behind his crafts than deal with other people.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Job, Religious. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Skamos Mystery, Male Tiefling Sorcerer 3
Medium (6'4") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)16 (+3) 13 (+1)9 (-1)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Druidic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 3000 cp. Zircon (70 gp). Deep blue spinel (400 gp). Jasper (70 gp).


Social Check DCs


Sekhmet Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a long, black, dusty cloak. Her hair is cut close to her head. Her red eyes dart from person to person to random spaces in the air.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Apothecary arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Money/treasure; and find a way to reverse the transformation of her brother

Ideals: Extrovert. Flaws: Sensitive, Secretive. Bonds: Rich, Family. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Sekhmet Guilt, Female Tiefling Sorcerer 3
Medium (5'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)12 (+1) 16 (+3)16 (+3)
Skills Athletics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp.


Social Check DCs


Maynild Barton, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is cut close to her head. Her otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic woman, Maynild's first love is herself. Her second love is also herself. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother took her hunting and taught her how to get in the mind of other creatures. She has built up a small fortune and can afford her own way.

Motivation: She desires power and/or immortality; and she has money and likes to spend it

Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Nature, Adventurer. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Maynild Barton, Female Human Sorcerer 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 4 (-3)14 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp.


Social Check DCs

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