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NPC Generator

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Astar Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'9". He dresses in black turtlenecks beneath a pastel coat with violet slacks, and his gloved hand is found clutching a ceremonial dagger. His chestnut hair is braided into rings. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Astar embodies much of what other species detest in the Tieflings. He is frequently practicing swordplay.

History: The child of a Body Guard, who enjoyed hunting, Astar was taken on many hunting expeditions. Through the years after Astar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Astar's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Flaws: Antagonistic, Mundane. Bonds: Military, Nature, Family. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Astar Cryptic, Male Tiefling Sorcerer 1
Medium (6'9") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 18 (+4)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp.


Social Check DCs


Hobart Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He wears a small hat to cover his moderate length white hair. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Hobart grew up listening to his mother's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Hobart never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Bonds: Attractive, In love, Adventurer. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Hobart Goodearth, Male Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 15 (+2)8 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Sweet Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is portly but not overly obese. His long gray fur is drawn into a two foot long braid. His eyes are yellow.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a dire rats raid, leaving Sweet alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and someone believes him a fraud

Ideals: Justice. Bonds: Attractive, Religious, Enemies. Occupation: Body Guard

Voice: Hollow voice

Attributes [hide]

Sweet Wing, Male Tabaxi Sorcerer 3
Medium (6'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)16 (+3) 16 (+3)12 (+1)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 800 sp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


William Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, and carries daggers. His hair is cut close to his head. His eyes are brown and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the north. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. William took refuge in the old dungeon and found the beat up dagger and armor he uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north

Ideals: Fighting, Gifted. Bonds: Attractive, Poor, Nature. Occupation: Laborer

Voice: Whispers

Attributes [hide]

William Anderton, Male Human Sorcerer 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)12 (+1) 12 (+1)9 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Citrine (20 gp).


Social Check DCs


Cressel Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. His hair, while still mostly blue, has prominent grey streaks. His red eyes are slightly larger than normal.

Personality: Eccentric and domineering, Cressel will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: To end his boredom; and he is content

Ideals: Extrovert, Professionalism. Flaws: Insane, Mundane. Bonds: Attractive. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cressel Wary, Male Tiefling Sorcerer 2
Medium (6'1") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 190 gp.


Social Check DCs


Arara Holimion, Female Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a worn and beaten armor. Her auburn hair is knotted and matted. She wears large thick round spectacles.

Personality: She hates Elves with a passion. As such she is filled with self loathing. She works hard and plays hard.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Half-Elven compassion; and she is greedy

Flaws: Racist, Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Arara Holimion, Female Elf Sorcerer 1
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 4 (-3)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Onyx (40 gp). 3 Holy water.


Social Check DCs


Lilith Lust, Female Tiefling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She typically wears black cloth garments or leather armor. Her chestnut hair is unkempt and raggedy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. A true patriot, Lilith would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born to a Slave Trader, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Baker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lilith fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Military. Occupation: Baker

Voice: Timid voice

Attributes [hide]

Lilith Lust, Female Tiefling Sorcerer 1
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)12 (+1) 16 (+3)18 (+4)
Skills Stealth +2
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Shava Carrion, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She sports black clothing, slightly heavier than average wear. Her brown hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shava took refuge in the large cave and found the beat up sickle and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is greedy; and she is terrified, and will act out of fear

Ideals: Optimist. Flaws: Insane, Fearful. Bonds: Nature, Rich. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shava Carrion, Female Tiefling Sorcerer 3
Medium (5'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)9 (-1) 16 (+3)12 (+1)
Skills Investigation +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Great Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. She has done her best to style her red fur to look like a famous performer. Her eyes are yellow and catlike.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise she seems alert and responsive.

History: Born in the east to a Engraver, Great learned a great deal about her mother's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She tends to her Engraver job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Great Of Snakes, Female Tabaxi Sorcerer 3
Medium (4'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +2, History +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs

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