Dee Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears tight fighting clothing, which leaves very little to the imagination. She has shaved her head bald. Her hazel eyes peer out from beneath her wide-brimmed red hat.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her father raised her in a mountain cabin. She was an apprentice working in her mother's forge. She became a Tailor soon after.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting. Flaws: Emotional, Antagonistic. Bonds: Nature, Job. Occupation: Tailor
Voice: Middle-eastern accent
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Giant
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Uncommon Weapon.
Tenena Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears light armors faded through time and improper care. Her blonde hair is still thick. She has a dull look in her gray eyes.
Personality: She is fixated on the number 52. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a great chef.
History: Tenena hails from a village terrorized by brigands. She was an athlete and attended two major summer competitions. She never won. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Enemies. Occupation: Barkeep
Voice: Scratchy, weak
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 gp. Freshwater pearl (11 gp).
Hrathy Nibley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears black trousers with grey and green striped suspenders. She wears various colorful collared shirts. She has a moderate pudge and is not very fit. She wears a colorful flower in her blonde hair. Her half smiles and amber eyes are beguiling and draw you in.
Personality: Always inclined to offer people food she seems plenty friendly. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Hrathy was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From her teen years she was always beautiful and desirable, so people have always doted on her. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break.
Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Poor, Adventurer. Occupation: Sailor
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Kilia Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female wears rags and sports a simple walking cane. She is tall, broad shouldered and powerfully built. She has a very tight haircut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is obsessed with finding treasure.
History: She was born to loving parents in a slum to the north. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: Wants to have a good time and be beloved; and expand her business
Ideals: Optimist. Flaws: Racist. Bonds: Poor, Adventurer, Job. Occupation: Fisher
Voice: Strong lisp
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 800 sp.
Oren Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears bulky black painted plate armor. He is muscular with a powerful set of arms. He has a chestnut handlebar mustache and slicked back chestnut hair. He is baby faced.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not trust anyone and sleeps with one eye open.
History: He was born several months after his mother was called into army service. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Meet up once more with his childhood friend; and money/treasure
Ideals: Professionalism. Flaws: Insomniac. Bonds: Military, Rich, Adventurer. Occupation: Junk Dealer
Voice: Posh accent
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Brown-green garnet (110 gp).
Balimaar Zhou, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a yellow armored body suit, with a simple brown line shooting up and back down. He is muscular with a powerful set of arms. His silver hair is thinning but still full. His eyes are likewise green. His teeth are white and perfect.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently gotten a pet goose that steals things from people.
Motivation: He uses money and sex appeal to get what he needs; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist. Bonds: Attractive, Criminal record, Rich. Occupation: Cartwright
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
Thodris Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing the road beaten gear of a warrior. She has silver hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She does not trust anyone and sleeps with one eye open.
History: Born in the east to a Sellsword, Thodris learned a great deal about her father's area of expertise. She moved from fad to fad and when she turned 15 she discovered dancing. She now travels the world, in search of power and loot.
Motivation: Retire the richest woman in the east; and she has passion for adventuring and risk
Ideals: Fighting, Artistic, Entrepeneur. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Sellsword
Voice: Sounds elderly
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 18 (+4) | 18 (+4) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Ignan, Infernal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Purah Joy, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears dark leathers with embroidery. Her chestnut hair is thinning but still full. Her silver eyes lackadaisically let the world flow into them.
Personality: Stoic and calm, she prefers to meditate than take action. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She comes from a rich western family. When Purah reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Due to her spouse's obsession with being a Assassin they were divorced and she won custody of their daughter. She worked as a Shoemaker, and she later adopted a second daughter.
Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs
Ideals: Disciplined. Bonds: Attractive, Family, Rich, Military. Occupation: Shoemaker
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Five Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His white fur has been sun bleached extensively. His eyes are copper and catlike.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He works hard and plays hard.
History: Five was born in the south. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He's repulsed by the PC; and meet up once more with his childhood friend
Ideals: Persistence. Flaws: Antagonistic, Hedonist. Bonds: Attractive. Occupation: Bellfounder
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!