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NPC Generator

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Advanced [show]


Ranala Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair is kept up in a ponytail inside a top hat. Her eyes are likewise violet.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Ranala was born with her mother's beautiful face. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ranala took refuge in the ruined castle and found the beat up glaive and armor she uses now. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To settle down with her crush; and wants a kiss

Bonds: Guardian, Slave, Attractive, Nature, Has a crush. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Ranala Nucklestamp, Female Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)15 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1400 sp.


Social Check DCs


Uadjit Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a faded coat and loose pants complete with feathered hat. Her red crest is heavily combed to the right. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is the product a well kept family trust fund and as such has never really known need. She helped her father out around the business and became quite the natural. She has drifted from career to career and currently works as a Assassin.

Motivation: To be a Carpenter again; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Terse. Bonds: Rich, Job, Criminal record. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Uadjit Raghthroknaar, Female Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 5000 cp.


Social Check DCs


Galiena Bentham, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair, while still mostly red, has prominent grey streaks. Her brown eyes peer out from beneath her broad brown hat.

Personality: She dislikes all the random violence that takes place in the west. She can't help but pocket interesting objects she comes across

History: Her parents moved while she was still in utero so she is the first generation to be born here. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is not mentally stable, and does not behave rationally; and she has decided she is irredeemable

Ideals: Pacifist. Flaws: Insane. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Galiena Bentham, Female Human Sorcerer 2
Medium (5'0") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kasdeya Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and likes to wear green tank tops with red skirt. Her hair is short and red. She has a tattooed face.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born at the edge of vast forest. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help; and her spouse's relatives view her with great suspicion

Flaws: Shy, Insane. Bonds: Criminal record, Nature, Family. Occupation: Farmer

Voice: Spits and sputters

Attributes [hide]

Kasdeya Bedlam, Female Tiefling Sorcerer 2
Medium (6'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)14 (+2) 10 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 50 gp.


Social Check DCs


Eran Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses in collared shirts and wears a proper scarf over her head. She keeps her white hair in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A powerful slaver made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, she has sought to make the best of life.

Motivation: Retire the richest woman in the south; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Mentor. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Eran Wildheart, Female Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)9 (-1) 9 (-1)15 (+2)
Skills Acrobatics +5, Animal Handling +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Aust Rolands, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears tight fitting clothing which further accentuates his frame. His right leg appears badly burned and disfigured. He wears his auburn hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He exudes charisma. He is a tour de force of persuasion. He invites people to come help in his community garden.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Aust took refuge in the ruined castle and found the beat up club and armor he uses now. He used his abilities to travel the world and help people.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Philantrophist, Artistic. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Soapmaker

Voice: Mumbles to self between sentences

Attributes [hide]

Aust Rolands, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Terran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 6000 cp.


Social Check DCs


Immeral Mystralath, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He usually wears his tan robe and has his axe always slung over his shoulder. His hair is black and curly. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a slaver, Immeral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Ideals: Justice. Flaws: Insane. Bonds: Job, Mentor, Slave. Occupation: Laborer

Voice: Scratchy, weak

Attributes [hide]

Immeral Mystralath, Male Elf Sorcerer 1
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 gp.


Social Check DCs


Thokk Trowbridge, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear flannel. His chestnut hair is matted, messy, and big. His eyes are gray and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: When he was but 5 years old his parents immigrated from the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Persistence. Flaws: Ugly, Depressed, PTSD. Bonds: Immigrant. Occupation: Knight

Voice: Aggressive tone

Attributes [hide]

Thokk Trowbridge, Male Half-Orc Sorcerer 3
Medium (6'5") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)8 (-1) 12 (+1)10 (+0)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp. 8 Acid flasks. 8 Acid flasks.


Social Check DCs


Jo Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a custom-built plate barding that's adorned with red lining and desert motifs. Her moppish red hair is in a traditional bowl cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is fixated on the number 57. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She believes the world needs to unite to get rid of gnolls once and for all.

History: Sold as a small child to a necromancer, Jo was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While studying, she fell in love. They married and had a daughter. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Jo never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Someone believes her a fraud; and she is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Attractive, Enemies, Mentor, In love. Occupation: Layabout

Voice: High pitched, excited

Attributes [hide]

Jo Shadowquick, Female Halfling Sorcerer 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Athletics +3, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 370 gp.


Social Check DCs

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