Ilde Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown armored body suit, with a simple violet line shooting up and back down. She is portly but not overly obese. She has done her best to style her brown hair to look like a famous performer. She has gleaming, smiling brown eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She plays an instrument quite well.
History: She was born the only child of a wealthy merchant. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She tends to her Painter job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Painter responsibilities is difficult.
Ideals: Artistic, Entrepeneur. Flaws: Fearful. Bonds: Job. Occupation: Painter
Voice: Aggressive tone
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Deep green spinel (110 gp). Deep green spinel (110 gp).
Loopmottin Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a blue coat, and she perpetually has her scythe ready. Her long chestnut hair reaches down to her waist. Her ears are large.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people she will do her best to conceal her emotions and appear jolly.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Loopmottin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Gifted. Flaws: Ugly, Shy. Occupation: Layabout
Voice: Low and grunting
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Terran
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 330 gp.
Right-Handed Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has beige fur. His yellow unseeing eyes seem to look past you.
Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with lycanthropy at a very young age, Right-Handed has worked very hard to control his curse. During his travels, Right-Handed and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Right-Handed discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Right-Handed fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He wants to meet his childhood hero.
Flaws: Disease, Insane, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Dilettante
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Lapis lazuli (15 gp).
Ulfgar Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long chestnut beard with little hanging trinkets. He has gleaming, smiling brown eyes.
Personality: Ulfgar wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the east to a Assassin, Ulfgar learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To be a Scribe again; and balancing his hectic life and new assassin responsibilities is difficult
Ideals: Disciplined, Fighting. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Assassin
Voice: American accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.
Krimmon Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. His hair is always cut to a buzz. He has gleaming, smiling amber eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He hasn't been sleeping well lately.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Ideals: Athletic, Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Criminal record. Occupation: Cook
Voice: Pronounces O like U
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 140 gp.
Euron Entropy, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blue hair is heavily combed to the left. He wears an eyepatch.
Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His mother raised him in a mountain cabin. He was taken from his home at a very young age. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Joker. Flaws: Ugly. Bonds: Job, Nature, Slave. Occupation: Architect
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 13 (+1) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Giant, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Jade (140 gp).
Justin Winchester, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. He is physically well-built. He keeps his long chestnut hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He has worked as a Blacksmith like his mother before him.
Motivation: Wants to work out more often; and balancing his hectic life and new blacksmith responsibilities is difficult
Ideals: Fighting, Athletic. Bonds: Criminal record, Immigrant, Job. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 160 gp. 1 Masterwork studded leather.
Kite In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears light armors faded through time and improper care. His fur is yellow and very short. His otherwise smooth face is marked with small tiny scars.
Personality: Stoic and calm, he prefers to meditate than take action. He enjoys reading and quiet.
History: Born in the west to a Animal Trainer, Kite learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined, Logical. Bonds: Job. Occupation: Animal Trainer
Voice: Low range voice
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1000 cp. Amethyst (50 gp).
Garl Ramsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black vest and prefers pastel and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his brown hair in a pixie cut. He has gleaming, smiling gray eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his brother recently and the two have been together since.
Motivation: He has a crush on the local Miner.
Ideals: Justice. Flaws: Ugly. Bonds: Has a crush, Nature, Family. Occupation: Scribe
Voice: Whispers
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!