Marastyr Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She wears bulky grey painted plate armor, and she perpetually has her morningstar ready. Her long chestnut hair reaches down to her waist. Her blue eyes are slightly larger than normal.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is able to make almost anything out of random pieces of junk.
History: Marastyr hails from a village terrorized by gnolls. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Marastyr was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: She is a bit of a kleptomaniac; and a deep hatred of gnolls
Ideals: Fighting, Gifted. Flaws: Greedy. Bonds: Enemies, Criminal record. Occupation: Mason
Voice: High pitched, excited
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 sp.
Adam Morley, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this northern man wears a brown vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is greasy and uncared for. He has amber eyes and a brown hat with a blue feather.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adam fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Ugly, Mundane, Shy. Occupation: Bounty Hunter
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 15 (+2) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Celestial
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Murgen Wharton, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She sports black clothing, slightly heavier than average wear. Her hair is golden, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: Murgen hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: Born in the east her family was never financially stable. Murgen was born on a far eastern desert where she grew up under the tutelage of her father, an expert Shoemaker. She has since lost track of the people in her past.
Motivation: Regain custody of her son.
Ideals: Artistic. Bonds: Immigrant, Attractive, Family, Poor. Occupation: Shoemaker
Voice: Hollow voice
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 17 (+3) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Jezean Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: She tends to wear a large black jacket. Her copper crest is slicked back into a classic pompadour. Her gold eyes dart from person to person to random spaces in the air.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Jezean was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Unemployed work with an outfit from a few towns over. Unemployed work suited her well, and with each successful project, she earned more gold and more respect from her peers. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To be a Cartwright again; and she is compelled to act according to her religious beliefs
Ideals: Impeccable. Bonds: Attractive, Job, Family, Religious. Occupation: Unemployed
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Cory Middleton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears tattered old clothes. He has a very tight haircut. He has violet eyes and a grey hat with a red feather.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not trust anyone and sleeps with one eye open.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Joker, Gifted. Flaws: Ugly, Insomniac. Occupation: Junk Dealer
Voice: Raspy
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 3000 cp.
Falkrunn Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her silver hair is wavy and long. Her eyes are likewise blue.
Personality: She acts crazy and hedonistic. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Like her father and her sister before her, after school she went straight into learning to become a Assassin. She now mingles about in high society.
Motivation: To find somewhere to settle down; and money/treasure
Flaws: Hedonist, Secretive, Mundane. Bonds: Rich, Job. Occupation: Assassin
Voice: Creaky witch voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Bolhild Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has styled her golden hair well, parting it to the right. She has several tiny amethyst earrings on each ear.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father took her hunting and taught her how to get in the mind of other creatures. She has been saving her money to try and buy her sister's freedom.
Motivation: To prove her worth to the world; and regain custody of her son
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Nature, Family. Occupation: Mayor
Voice: Soft and melodious
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 19 (+4) | 10 (+0) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1900 sp.
Ghaliver Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His blonde hair is singed and shortened. He has a dull look in his violet eyes.
Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ghaliver fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Insane, Disease, Insomniac. Bonds: Religious. Occupation: Hunter
Voice: Dark and ominous
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 300 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.
Tomi Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is bristling with hidden weapons, mostly monstrous two handed axes and quarterstaffs. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.
Personality: He is mildly Halfling supremacist, though he does not identify as such. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Optimist. Flaws: Racist, Ugly. Bonds: Criminal record, Adventurer. Occupation: Tailor
Voice: Russian accent
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee -2 / 1d6-4, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 350 gp.
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Their contribution stands as a beacon of hope for all adventurers!
