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NPC Generator

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Advanced [show]


Frouse Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a lot of dark rich colors, with gold accents. His hair is long and black with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Around other people he will do his best to conceal his emotions and appear jolly.

History: His mother raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature, Military. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Frouse Gummen, Male Gnome Sorcerer 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 17 (+3)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 5000 cp.


Social Check DCs


Sannl Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair, while still mostly auburn, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Servant arts, while her mother instructed her in etiquette, music and courtly manner. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Ideals: Optimist. Bonds: Adventurer, Attractive, In love, Rich. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Sannl Bigtoe, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)18 (+4) 17 (+3)12 (+1)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Infernal, Terran, Aquan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: Just what you see.


Social Check DCs


Herleva Addington, Female Human [Permalink]

Personal [hide]

Description: She wears grey leather gloves, a grey jacket, and tight pants. She carries a battered shortbow and tarnished pickaxe as well. Her white hair is well kept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She feeds upon the attention of others.

History: Herleva was born with her mother's beautiful face. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She has been a successful dealer in antiques buying low and selling high.

Motivation: To pay off her debts; and regain custody of her daughter

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Family, Debt. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Herleva Addington, Female Human Sorcerer 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs


Rinn Rothenel, Female Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned female wears violet painted combat armor at almost all times. She is tall, broad shouldered and powerfully built. She has shaved her head bald. She tend to wears goggles to shield her eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Rinn was born in the north. At a young age she loved to build and create. A gifted student she started as a Laborer, but she got bored and became a Fisher. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: A rival would like her out of the picture; and wants to open a new tavern

Ideals: Persistence. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Fisher

Voice: Breathy voice

Attributes [hide]

Rinn Rothenel, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Persuasion +5, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp.


Social Check DCs


Brakka Addington, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears bulky white painted plate armor. She wears her brown hair up. She wears an eyepatch.

Personality: While she acts the brute, she is far gentler than she would appear. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Sold as a small child to a brothel owner, Brakka was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gifted student she started as a Shoemaker, but she got bored and became a Carpenter. She struck the Carpenter job and began her own company from there.

Motivation: Further expansion of business; and she has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Mentor, Job. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Brakka Addington, Female Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)4 (-3) 9 (-1)10 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Uraim Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown broad hat and brown clothes. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Uraim is depressed about a lot of things. He tends to be a nihilist. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born into a rich family. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 7 years.

Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Entrepeneur. Flaws: Depressed. Bonds: Rich, Job, Enemies. Occupation: Scribe

Voice: Aggressive tone

Attributes [hide]

Uraim Trollbleeder, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)8 (-1) 14 (+2)5 (-3)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Symma Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She wears professional attire. She wears a colorful flower in her auburn hair. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Gifted from a young age, Symma studied abroad. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She left for the east, certain she would find work there.

Motivation: She feels threatened by others.

Ideals: Gifted. Flaws: Terse, Fearful. Bonds: Attractive, Immigrant. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Symma Gummen, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Shaena Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing colorful clothing, dressed as a Locksmith. Her top hat is riddled with cuts and holes. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for her, and Shaena does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army

Ideals: Persistence, Gifted. Flaws: Ugly, Depressed. Bonds: Military, Rich. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Shaena Whispermouse, Female Halfling Sorcerer 2
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 400 sp.


Social Check DCs


Paggen Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan vest and prefers violet and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. His eyes are brown and he is always smoking a pipe.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He has all his life been fascinated with dancing.

History: Paggen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Paggen Gimlen, Male Gnome Sorcerer 3
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 500 sp.


Social Check DCs

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