Joser Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of his god around his neck, and a greatsword on his belt. He is muscular with a powerful set of arms. His hair is long and white with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.
History: When he was but 3 years old his parents immigrated from the west. He moved from fad to fad and when he turned 15 he discovered painting. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joser fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Dyer
Voice: Loud with bravado
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 80 gp. 1 Superior lock.
Vanchu Alby, Female Half-Orc [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she likes to wear ponchos typically of a light white in addition to tight pants. She has a long chestnut ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She enjoys reading and quiet.
History: She was born several months after her father was called into army service. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Seamstress. She now owns her own business.
Motivation: Marry her sister to traveling adventurers; and find a way to reverse the transformation of her sister
Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Military, Job, Family. Occupation: Seamstress
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 3 (-4) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: Just what you see.
Frederick Sharps, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'11" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His right hand appears badly burned and disfigured. He keeps his brown hair in a flapper bob. He wears a mask on his face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Frederick was born with his father's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero
Bonds: Adventurer, Immigrant, Attractive, Slave. Occupation: Barrister
Voice: Slurs words
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Masterwork Common Melee.
Drenna Ramsay, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'11" and muscular, this northern woman prefers to wear flannel. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.
Personality: She speaks before she thinks and is too direct. She is lazy and tries to find solutions quickly.
History: Drenna was born the youngest of three triplets. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Baker they were divorced and she won custody of their son. She worked as a Locksmith, and she later adopted a second son.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Athletic. Flaws: Impulsive, Lazy. Bonds: Family, Attractive. Occupation: Locksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. Amber (150 gp).
Prosperine Temerity, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. Her hair is blue and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Always inclined to offer people food she seems plenty friendly. She has all her life been fascinated with poetry.
History: From birth she was tutored by a cruel and relentless mentor. Prosperine was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Prosperine decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.
Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Philantrophist, Artistic. Bonds: Rich, Mentor, Criminal record. Occupation: Spy
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 14 (+2) | 5 (-3) | 18 (+4) |
Senses Passive Perception 7
Languages Common, Auran, Aquan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 sp.
Elegant Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'9". He sports brown clothing, slightly heavier than average wear, and his gloved hand is found clutching a whip. He keeps his red fur in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born into a rich family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now mingles about in high society.
Motivation: Money/treasure; and wishes to resurrect an old love
Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Family, In love. Occupation: Body Guard
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 5 (-3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 30 pp.
Juliana Axton, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears dark leathers with embroidery. She is bald on top and has large red tufts of hair around her ears. She wears a mask on her face.
Personality: Cocky and sure of herself, she believes she is the best Dilettante born in the past three hundred years. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Juliana was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She now owns her own business.
Motivation: Doesn't want to be a Dilettante and was forced into it by her family; and an old rival family wants her found
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Dilettante
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 4 (-3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 70 gp.
Suhnae Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'1" and wears a tan vest and prefers grey and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his black hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Suhnae enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Sellsword and found it very stressful. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.
Motivation: To get a good night's sleep.
Flaws: Ugly, Insomniac, Hedonist. Bonds: Job, Poor. Occupation: Sellsword
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 1100 sp. Hematite (11 gp).
Ralf Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He is portly but not overly obese. His hair is red and curly. His hazel eyes are slightly larger than normal.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is afraid of women and trembles around them
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wishes to resurrect an old love; and sabotage a competitor
Ideals: Fighting. Flaws: Shy. Bonds: Military, Job, In love. Occupation: Healer
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnoll, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp. Malachite (14 gp). Deep blue spinel (600 gp). 3 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
