Melissa Bing, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. She has a moderate pudge and is not very fit. Her silver hair is cut short with large spiked bangs in the front. Her green eyes dart from person to person.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has never given up on her dancing dream.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Ideals: Artistic. Flaws: Antagonistic. Bonds: Enemies, In love, Adventurer. Occupation: Body Guard
Voice: German accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Mara Koehlanna, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a violet vest and prefers brown and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is heavily combed to the right. Her fierce hazel eyes like to dwell on things.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born a particularly ugly child, much to the horror of her parents. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Engraver
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 15000 cp. Bloodstone (80 gp).
Qemuel Grace, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear ponchos typically of a light green in addition to tight pants, and is pretty ugly. His dark red hair is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Qemuel is combative with any and all who dare try his patience in the slightest.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Doctor for hire.
Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern
Ideals: Justice. Flaws: Ugly, Disease, Insane. Bonds: Military, Job. Occupation: Doctor
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Leucis Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Glassblower. His red hair is drawn into a tight pony tail with a dagger scrunchie. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the north to a Glassblower, Leucis learned a great deal about his mother's area of expertise. He worked as a nervous Glassblower and found it very stressful. He inherited the family business which he has now maintained for 6 years.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Athletic, Philantrophist. Flaws: Addict, Ugly. Bonds: Job. Occupation: Glassblower
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp. Jade (110 gp).
Audhild Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she has a large brown mantle and cape that has been intricately interwoven into her red robe. Her brown hair is drawn into a tight pony tail with a skull scrunchie. She has a dull look in her hazel eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is used to getting what she wants. In part because she is a meticulous planner.
History: Audhild was born the youngest of three triplets. Her first spouse was a Roofer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage
Ideals: Professionalism. Flaws: Emotional. Bonds: Family. Occupation: Bounty Hunter
Voice: Slow speaker
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Baelitae Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a simple tan robe with violet stripes complete with hood. Her silver hair is heavily combed to the left. She has gleaming, smiling violet eyes.
Personality: She is extraordinarily eccentric. Baelitae enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane, Hedonist. Bonds: Religious, Mentor. Occupation: Painter
Voice: Russian accent
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp. 1 Banded mail.
Heather Branson, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. She is portly but not overly obese. She has a very tight haircut. Her fierce brown eyes like to dwell on things.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born on a small isolated farm. Heather abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.
Motivation: To prove her worth to the world; and meet up once more with her childhood friend
Flaws: Disease, Impulsive. Bonds: Guardian, Adventurer, Nature. Occupation: Carter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp.
Reeza Appleton, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on her right hand. She wears a Stetson hat to hide her balding. Her thin eyebrows rest above her beady green eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a Mayor, her father struggled to pay the bills. While studying, she fell in love. They married and had a son. Some 2 years later her spouse died after the birth of her son. Heartbroken, Reeza never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: To share knowledge with the world.
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, In love. Occupation: Server
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 700 sp.
Hadarai Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears light armors faded through time and improper care. His auburn hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A true patriot, Hadarai would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable. Bonds: Military, Poor. Occupation: Locksmith
Voice: Raspy
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 20 (+5) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 gp.
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Their contribution stands as a beacon of hope for all adventurers!
