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NPC Generator

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Advanced [show]


Daar Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, she is an attractive figure. She is dressed in a clean green cloak covering her clean studded leather. She sports a flattop crest cut. Her red eyes lackadaisically let the world flow into them.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a minor phobia of water and hates getting wet.

History: A powerful brothel owner made her what she is. She found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and she feels threatened by others

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Mentor, Adventurer. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Daar Ghaallixirn, Female Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 9 (-1)15 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 390 gp.


Social Check DCs


Numba Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. She has white hair. She wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. She also is a firm believer in the womanly ideal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Ideals: Gifted. Flaws: Addict, Impulsive, Shy, Antagonistic. Bonds: Attractive. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Numba Daergel, Female Gnome Sorcerer 2
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)8 (-1) 12 (+1)16 (+3)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Tippletoe Beren, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tan vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her tan boots flare out at the collars. She wears her silver hair down. She wears an eyepatch.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She receives visions of the future at random moments

History: Her father raised her in a mountain cabin. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes; and to end her boredom

Ideals: Persistence, Gifted. Flaws: Ugly, PTSD. Bonds: Nature. Occupation: Herbalist

Voice: Complex vocabulary, royal

Attributes [hide]

Tippletoe Beren, Female Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp. Brown-green garnet (100 gp).


Social Check DCs


Tomi Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. His long blonde hair is drawn into a two foot long braid. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Expand his business; and further expansion of business

Ideals: Persistence, Entrepeneur. Bonds: Rich, Job. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Tomi Wildcloak, Male Halfling Sorcerer 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Athletics +0, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp. Coral (90 gp).


Social Check DCs


Boddynock Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. He has a very tight haircut. His brown eyes dart from person to person.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Boddynock managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Bonds: Attractive, Military, Criminal record, Rich. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Boddynock Boondiggles, Male Gnome Sorcerer 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 19 (+4)12 (+1) 9 (-1)6 (-2)
Skills Intimidation +0, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 380 gp.


Social Check DCs


Manea Guile, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a weathered and beat up set of banded mail beneath an oversized green coat. She has moderate length black hair. Her white eyes have a joyful gleam in them most of the time.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Manea is combative with any and all who dare try her patience in the slightest.

History: Sold as a small child to a brothel owner, Manea was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Manea was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Manea's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and sabotage a competitor

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Manea Guile, Female Tiefling Sorcerer 2
Medium (6'4") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)14 (+2) 17 (+3)18 (+4)
Skills Arcana +4, Deception +6
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 3000 cp.


Social Check DCs


Five Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a long, pastel cloak. Her orange fur is greasy and uncared for. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Five is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She is the product a well kept family trust fund and as such has never really known need. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She has since lost track of the people in her past.

Motivation: She wants nothing more than to rejoin the army; and wants to raise her children well

Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Family, Rich, Military. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Five Of Ebony, Female Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 16 (+3)17 (+3) 12 (+1)10 (+0)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Ignan, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1 Breastplate.


Social Check DCs


Oppleby Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He carries a battered longbow and tarnished greatsword as well. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Oppleby is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of a Spice Merchant, who enjoyed hunting, Oppleby was taken on many hunting expeditions. He was an apprentice working in his mother's forge. He's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: Wants to raise his children well; and to be a spice merchant again

Ideals: Fighting. Bonds: Criminal record, Family, Nature, Job. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Oppleby Maekkelferce, Male Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)17 (+3) 13 (+1)9 (-1)
Skills Deception +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Goblin, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 10 pp. Zircon (40 gp).


Social Check DCs


Burana Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries with her a set of clubs on her belt, each one with a amethyst on the hilt. Her scarlet crest is thinning but still full. She has gold eyes and a black hat with a grey feather.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to loving parents in a slum to the west. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Burana fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is content; and she seems to be bored by most things

Ideals: Fighting, Joker. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Burana Beryntolthropal, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs

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