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NPC Generator

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Advanced [show]


Erdan Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears an entirely tan suit with pastel socks and a vest with buckled shoes. He sports a flattop hair cut. His amber eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Erdan took refuge in the old dungeon and found the beat up bow and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his absent father; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Rich, Nature, Adventurer, Family. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Erdan Meliamne, Male Elf Sorcerer 1
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)10 (+0) 13 (+1)10 (+0)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 2000 cp.


Social Check DCs


Millicent Wordsworth, Female Human [Permalink]

Personal [hide]

Description: She wears a grey collared shirt and violet skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her skin is fair and her fingers are delicate and long. She sports a flattop hair cut. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Further she is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city she treasured whatever gifts she got. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Guard

Voice: pre-pubescent

Attributes [hide]

Millicent Wordsworth, Female Human Sorcerer 1
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)8 (-1) 16 (+3)17 (+3)
Skills Nature +1, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Ermina Palomarez, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in brown turtlenecks beneath a yellow coat with black slacks. Her hair is blonde, silky, and of moderate length. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is very quiet and rarely speaks above a whisper. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Opinionated. Flaws: Shy, Disease. Bonds: Attractive, Religious. Occupation: Shoemaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ermina Palomarez, Female Human Sorcerer 2
Medium (5'1") Human, Neutral Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1100 sp.


Social Check DCs


Phann Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she prefers to wear flannel. Her silver hair is cut short. She wears round tiny glasses practically rammed into her face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born to a pair of adventurers, Phann grew up listening to her mother's many stories. A freak accident while working with her Mason mother left her crippled. She tends to her Miner job now, and dutifully fulfills any obligations she has.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and further expansion of business

Flaws: Disease. Bonds: Attractive, Job, Slave, Adventurer. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Phann Arnuanna, Female Elf Sorcerer 1
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)5 (-3) 9 (-1)14 (+2)
Skills Persuasion +4, Religion -1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 110 gp.


Social Check DCs


Torgga Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a brown coat over a grey low-cut shirt, and a top hat upon her head. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her eyes, though not visible through her cowl, are gray.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born in the south to a Hunter, Torgga learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has never given up on her music dream.

Motivation: She feels that her past leaves her morally obligated to help; and sabotage a competitor

Ideals: Athletic, Philantrophist, Artistic. Bonds: Criminal record, Job. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Torgga Aranore, Female Dwarf Sorcerer 3
Medium (3'9") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)9 (-1) 11 (+0)9 (-1)
Skills Deception +1, Religion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Loopmottin Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scimitar, but if one is not available she will default to her kukri. Her blonde hair is wavy and long. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She is calm most of the time but flees social interaction. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the west, but her parents moved at a very young age to the east. Loopmottin was born on a far western island where she grew up under the tutelage of her father, an expert Scribe. She left for the west, certain she would find work there.

Motivation: She loathes her own lifestyle; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Scribe

Voice: Low range voice

Attributes [hide]

Loopmottin Waggletop, Female Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 9 (-1)7 (-2)
Skills Acrobatics +3, Deception +0
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Abyssal, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1700 sp. Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Gilbert Huxley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a brown poncho over his likewise colored trousers and shirt. He has no hair. His blue eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Opinionated, Artistic. Flaws: Ugly, Forgetful. Bonds: Rich. Occupation: Fisher

Voice: Old Prospector

Attributes [hide]

Gilbert Huxley, Male Human Sorcerer 2
Medium (5'6") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)10 (+0) 9 (-1)10 (+0)
Skills Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 130 gp. Red spinel (130 gp).


Social Check DCs


Bertram Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length white hair. His eyes are gray.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also has developed a complete distrust of the Doctor profession.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Gardener for hire.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Gifted. Flaws: Cynical. Bonds: Job, Mentor. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

Bertram Xistsrith, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Yebe Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She likes to wear tan tank tops with blue skirt. She sports silver long hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is overprotective of those who hire her services. A true patriot, Yebe would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her childhood dream was to be a Laborer, but she was a colossal failure. She ran away from her former home and has been making her living as a Architect for the past few years.

Motivation: To protect her home; and expand her business

Flaws: Mundane. Bonds: Attractive, Guardian, Military, Job. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Yebe Miggledy, Female Gnome Sorcerer 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)9 (-1) 9 (-1)11 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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