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NPC Generator

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Advanced [show]


Dimble Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears tan trousers with brown and white striped suspenders. He wears various colorful collared shirts and is in decent physical shape. His long chestnut hair reaches down to his waist. His brown eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of western immigrants he idolized his mother. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in pickaxe use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Immigrant, Enemies. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Dimble Nucklestamp, Male Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp.


Social Check DCs


Gerald Darlington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He prefers to wear grey pants and tee shirts. His small hat is riddled with cuts and holes. He has several tiny ruby earrings on each ear.

Personality: He can speak with the recently deceased. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the north to a Mercenary, Gerald learned a great deal about his father's area of expertise. Gerald was born on a far northern plains where he grew up under the tutelage of his father, an expert Mercenary. He has achieved small success as a Mercenary.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Mercenary

Voice: French accent

Attributes [hide]

Gerald Darlington, Male Human Sorcerer 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp. Onyx (30 gp).


Social Check DCs


Thamuz Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His blue hair is matted, messy, and big. His eyes are likewise white. His teeth are yellowed and unaligned.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with finding treasure.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Thamuz Tragedy, Male Tiefling Sorcerer 1
Medium (6'4") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)19 (+4) 16 (+3)8 (-1)
Skills Medicine +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Elven, Draconic, Dwarven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145300000000

Possessions: 5000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Jacoba Cholmondeley, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is dressed in a clean grey cloak covering her clean studded leather. Her white hair is wavy and long. Her face is scarred and worn.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Joker, Fighting, Philantrophist. Flaws: Ugly. Bonds: Religious. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Jacoba Cholmondeley, Female Human Sorcerer 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp.


Social Check DCs


Heward Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears yellow leather gloves, a yellow jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. He wears his golden hair down. He is very pretty but has cold, dead eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Heward was raised in a hard working conservative environment. A gifted student he started as a Assassin, but he got bored and became a Healer. He now spends his time doing works of charity.

Motivation: He's looking for his big break; and balancing his hectic life and new healer responsibilities is difficult

Ideals: Philantrophist. Bonds: Slave, Attractive, Adventurer, Job. Occupation: Healer

Voice: American accent

Attributes [hide]

Heward Beitz, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 8 (-1)12 (+1)
Skills History +4, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Terran, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp.


Social Check DCs


Delre Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female very much looks the part of a Server. She is tall, broad shouldered and powerfully built. Her head has been shaved. Her violet eyes dart from person to person to random spaces in the air.

Personality: While she acts the brute, she is far gentler than she would appear. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Delre took refuge in the large cave and found the beat up flail and armor she uses now. She tends to her Server job now, and dutifully fulfills any obligations she has.

Motivation: To be a Spice Merchant again; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Slave, Nature. Occupation: Server

Voice: Sleepy voice

Attributes [hide]

Delre Aranore, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)10 (+0) 17 (+3)8 (-1)
Skills Deception +1, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 2000 sp.


Social Check DCs


Kipper Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been saving his money to try and buy his sister's freedom.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Persistence. Bonds: Attractive, Nature, Family, Has a crush. Occupation: Guard

Voice: Boston accent

Attributes [hide]

Kipper Albaratie, Male Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 280 gp.


Social Check DCs


Silvo Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a skull on it. He keeps his chestnut hair in a pixie cut. His eyes are likewise violet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with finding treasure.

History: Silvo was raised in a hard working conservative environment. Silvo was born on a far southern forest where he grew up under the tutelage of his mother, an expert Architect. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined. Bonds: Attractive, Adventurer, Job, Immigrant. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Silvo Goodearth, Male Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)12 (+1) 12 (+1)16 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 600 sp.


Social Check DCs


Gilthur Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'5". He wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He is bald on top and has large auburn tufts of hair around his ears. His green unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. Cursed with lycanthropy at a very young age, Gilthur has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Disease, Sensitive, Impulsive. Bonds: Rich. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Gilthur Thrahak, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)8 (-1) 13 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. Jade (90 gp).


Social Check DCs

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