Hatae Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a long, tan cloak. She carries with her a set of hand crossbows, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her red hair is lengthy. Her thin eyebrows rest above her beady blue eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in the east to a Spice Merchant, Hatae learned a great deal about her mother's area of expertise. Her mother was a mechanic, and taught her how to fix just about anything. Since then, she has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Persistence, Optimist. Flaws: Ugly, Cynical. Bonds: Job. Occupation: Spice Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp.
Bethrynna Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has relatively light skin and is very physically imposing due to her abundance of muscles. She sports a flattop hair cut. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is overprotective of those who hire her services. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Beggar arts, while her mother instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bethrynna took refuge in the ruined castle and found the beat up greatsword and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To protect her home; and she has money and likes to spend it
Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Rich, Nature. Occupation: Beggar
Voice: Excited and jittery
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 3000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Abalaba Pingun, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a well pressed and immaculate suit (or dress). Her hair is auburn and curly. She has gray eyes.
Personality: She is a Scribe first and foremost. She believes firmly that knowledge should be universal. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Gifted from a young age, Abalaba studied abroad. Her family was turned out during the war. She and her family wandered west to less war torn lands. She was granted divine powers by her dying sister.
Motivation: She desires power and/or immortality; and her spouse's relatives view her with great suspicion
Ideals: Gifted. Flaws: PTSD. Bonds: Job, Adventurer, Family. Occupation: Scribe
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 19 (+4) | 18 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Auran, Goblin, Celestial, Elven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Magnifying glass.
Ahinar Iranapha, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing the road beaten gear of a warrior. Her red hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She exudes charisma. She is a tour de force of persuasion. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She comes from a rich western family. She struck it rich when she found rare goods in large quantities. She has dedicated herself to building a better world.
Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Rich, Adventurer, Criminal record. Occupation: Blacksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 16 (+3) | 6 (-2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Gnome, Gnoll, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Direcris Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a green vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop crest cut. He wears large thick round spectacles.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with his god.
History: Direcris hails from a village terrorized by giants. In his 17th year, his parents were killed by a giants raid, leaving Direcris alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he has a rivalry with the church that dominates his actions
Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Farmer
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 2700 sp.
Furrele Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has styled her rusty crest well, parting it to the left. Her gold eyes lackadaisically let the world flow into them.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is afraid of women and trembles around them
History: Furrele was born in the east. At a young age she loved to build and create. Her childhood dream was to be a Tailor, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: She is not mentally stable, and does not behave rationally; and expand her business
Ideals: Persistence. Flaws: Antagonistic, Shy, Insane. Bonds: Job. Occupation: Detective
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Goblin, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Cory Atherton, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a moderate pudge and is not very fit. His white hair is knotted and matted. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses divination through singing.
History: He was always a brilliant, if unscrupulous mind. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To share knowledge with the world.
Ideals: Joker, Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Fisher
Voice: Stutters
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 4 (-3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 300 gp.
Myev Bradley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a clover on it. Her silver hair is lengthy and is close to two feet long. Her face is scarred and worn.
Personality: Her tongue was cut out and she uses sign language. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Myev hails from a village terrorized by orcs. Myev was born on a far northern desert where she grew up under the tutelage of her mother, an expert Bricklayer. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants revenge against orcs; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Enemies, Immigrant. Occupation: Bricklayer
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 110 gp.
Jezebeth Wish, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a tight fitting green shirt and pants. Her dark red hair is kept up in a ponytail inside a feathered hat. Her silver unseeing eyes seem to look past you.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born in the west, but her parents moved at a very young age to the south. She dropped out of school before completing her studies. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Retire the richest woman in the west.
Ideals: Joker, Entrepeneur, Logical. Flaws: Disease. Bonds: Immigrant. Occupation: Mayor
Voice: French accent
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!
