Trym Hayden, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Mason. He has no hair. His hazel eyes dart from person to person.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also has developed a complete distrust of the Architect profession.
History: He was born into a rich family. When Trym reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Mason.
Motivation: He loathes his own lifestyle; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Depressed. Bonds: Job, Rich, Military. Occupation: Mason
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Melech Hope, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a simple green robe with brown stripes complete with hood. His long brown hair is drawn into a two foot long braid. He has a dull look in his black eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Melech was born in the south. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and sabotage a competitor
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Criminal record, Job. Occupation: Assassin
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Damakos Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he dresses like a well dressed Mercenary does. His hair, while still mostly black, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Sold as a small child to a wizard, Damakos was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Performer, but he was a colossal failure. He ran away from his former home and has been making his living as a Mercenary for the past few years.
Motivation: Wants to open a new tavern; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Job, Mentor. Occupation: Mercenary
Voice: Voice breaks
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 80 gp. Large well-done wool tapestry (100 gp).
Patrick Chatham, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. His golden hair is still thick. His fair skin shows little sign of his aristocratic breeding.
Personality: Overbrimming with self-confidence, Patrick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Further he is a bit of a stoner and is frequently out of it.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Patrick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Patrick's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Impeccable. Flaws: Addict, Antagonistic. Bonds: Rich, Attractive. Occupation: Tailor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp.
Osah Abstract, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman is dressed in a clean black cloak covering her clean studded leather. Her small hat is riddled with cuts and holes. Her eyes are black and beady.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Osah was raised in a hard working conservative environment. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now owns her own business.
Motivation: Further expansion of business; and expand her business
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Laborer
Voice: Booming voice
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Infernal, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Qemuel Hurt, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. His silver hair has been sun bleached extensively. His eyes are gold and catlike.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is able to make almost anything out of random pieces of junk.
History: Born in a small village he learned the ways of the warrior from his father. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to tabaxi people
Ideals: Gifted, Fighting. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Hunter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 15 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Celestial, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 180 gp. Red spinel (80 gp). Hematite (9 gp). Coral (80 gp). 1 Masterwork Common Ranged Weapon.
Delebean Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly auburn, has prominent grey streaks. He has gleaming, smiling gray eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Gifted from a young age, Delebean studied abroad. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: He is wracked by social anxiety; and to be a barber again
Ideals: Fighting, Disciplined, Gifted. Flaws: Fearful. Bonds: Job. Occupation: Mason
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp. 2 Alchemist’s fire.
Norkruuth Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He usually wears his black robe and has his falchion always slung over his shoulder. He keeps his rusty crest in a pixie cut. His red eyes peer out from beneath his deerstalker black hat.
Personality: Always inclined to offer people food he seems plenty friendly. He is lazy and tries to find solutions quickly.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with vampirism at a very young age, Norkruuth has worked very hard to control his curse. He used his abilities to travel the world and help people.
Motivation: Doesn't want to be a Ruler and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Philantrophist. Flaws: Lazy, Disease. Bonds: Slave, Family. Occupation: Ruler
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Dain Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His auburn hair is kept up in a ponytail inside a broad hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is a Slave Trader first and foremost. He believes firmly that knowledge should be universal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Dain was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered dancing. He has achieved small success as a Slave Trader.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Joker, Artistic. Bonds: Attractive, Job, Poor. Occupation: Slave Trader
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
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