Nimble Running, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is wearing a perfectly clean shirt and pair of pants. She is muscular with a powerful set of arms. She keeps her cinnamon fur in a pixie cut. Her eyes are likewise blue.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Through the years after Nimble was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Nimble's father didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Ideals: Artistic, Philantrophist. Flaws: Antagonistic, Shy. Bonds: Attractive, Adventurer. Occupation: Sellsword
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Orc, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. Chrysoberyl (130 gp). Jade (130 gp). Silver pearl (130 gp).
Enialis McLeod, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'8" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: He snorts whenever he laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Enialis was raised in a hard working conservative environment. Enialis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Shepherd.
Motivation: He has passion for adventuring and risk; and to reunite with his absent father
Ideals: Joker. Bonds: Job, Adventurer, Family. Occupation: Shepherd
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Celestial, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Sardonyx (80 gp).
Akmen Wary, Male Tiefling [Permalink]
Personal [hide]
Description: This western man typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. His clothes are grease stained in places. His hair is cut close to his head. He has a dull look in his silver eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the west to a Performer, Akmen learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Performer
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1400 sp.
Korinn Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her bronze crest is braided into rings. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She took every job she could get her hands on, but the opportunities for Dragonborns in the west were limited. She has never given up on her writing dream.
Motivation: She is currently in port desperately looking for someone to get her out; and she is terrified, and will act out of fear
Ideals: Artistic. Flaws: Terse. Bonds: Attractive, Slave, Immigrant. Occupation: Spice Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 gp.
Cockaby Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, he is an attractive figure. He is well dressed, constantly wearing a tan suit, grey shirt, and brown tie. He has styled his white hair well, parting it to the right. His eyes are a pleasant blue.
Personality: He speaks before he thinks and is too direct. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 14 years.
Motivation: He loathes his own lifestyle; and expand his business
Ideals: Gifted. Flaws: Impulsive, Depressed. Bonds: Attractive, Job. Occupation: Blacksmith
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 18 (+4) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 600 sp.
Egelina Trowbridge, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She very much looks the part of a Locksmith, marred by sweets. Her silver hair is greasy and uncared for. Her eyes are amber.
Personality: She is business-like. She takes instructions and follows them to the letter. She works hard and plays hard.
History: Egelina was raised in a hard working conservative environment. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She ran away from her former home and has been making her living as a Locksmith for the past few years.
Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and expand her business
Ideals: Professionalism. Flaws: Ugly, Insane, Hedonist. Bonds: Job. Occupation: Locksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Sylvan, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Verna Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a weathered and beat up set of banded mail beneath an oversized red coat. She wears a colorful flower in her white hair. Her gray eyes are slightly larger than normal.
Personality: Cocky and sure of herself, she believes she is the best Stylist born in the past three hundred years. She plays an instrument quite well.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She inherited the family business which she has now maintained for 6 years.
Motivation: She seems to be bored by most things; and expand her business
Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Stylist
Voice: Loud with bravado
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Hunter Coombs, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and a wedding ring on his left hand. He has moderate length golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Hunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.
History: Hunter was born with his mother's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally
Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: In love, Attractive. Occupation: Animal Trainer
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 17 (+3) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Sardonyx (70 gp). Coral (70 gp). Smoky quartz (70 gp).
Ekk Budd, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears her golden hair up. She wears large thick round spectacles.
Personality: Abrasive and pushy, she has a hard time making friends. Flattery will make her almost putty in your hands.
History: She comes from a rich northern family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ekk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ekk. She is searching for what she claims is her rightful reward.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and obtaining odd cultural dwarven artifacts is her passion
Flaws: Antagonistic, Selfish. Bonds: Rich, Criminal record, Adventurer. Occupation: Bounty Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!
