Drusilia Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she likes to wear ponchos typically of a light blue in addition to tight pants. She has a very tight haircut. Her eyes are gray and beady.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: When she was but 6 years old her parents immigrated from the east. A few years later when the south was not economically sound they moved to her current location. After a long history of fighting, Drusilia and her spouse have recently divorced.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels that her past leaves her morally obligated to help
Ideals: Impeccable, Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Scribe
Voice: Sensual and smooth
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Amber (110 gp).
Darrow Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a robe, a symbol of luck around his neck, and a trident on his belt. His long black hair is drawn into a two foot long braid. This brown eyed westerner is not easily forgotten.
Personality: Calm and collected, he is a well trained Dilettante. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Darrow was raised in a hard working conservative environment. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Darrow began to lead the lost caravan. He became a Dilettante soon after.
Motivation: To be a Server again; and he is wracked by social anxiety
Ideals: Fighting, Entrepeneur. Flaws: Fearful. Bonds: Job, Enemies. Occupation: Dilettante
Voice: Australian accent
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 300 gp. Hematite (7 gp). Moonstone (20 gp). 1 Minor magic item.
Quarethon Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man is typically in his Navigator uniform. His silver crest is kept up in a ponytail inside a small hat. He is baby faced.
Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Quarethon hails from a village terrorized by drow. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by drow. Quarethon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Many drow want him driven away; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Shy. Bonds: Job, Enemies, Adventurer. Occupation: Navigator
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 18 (+4) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 gp. Chalcedony (50 gp).
Olunt Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a grey vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly brown, has prominent grey streaks. His blue eyes are slightly larger than normal.
Personality: Prone to second guessing himself, he comes off as nervous. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in the east, but his parents moved at a very young age to the west. Olunt liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the east, certain he would find work there.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Ugly, Shy, Fearful. Bonds: Immigrant, Nature. Occupation: Animal Trainer
Voice: American accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 370 gp.
Urshar Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is typically in her Gardener uniform. She has black hair. Her gray eyes are passionate and lively.
Personality: While she acts the brute, she is far gentler than she would appear. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She has chosen to use the inheritance that was left to her frivolously. She then took over the family business and is one of the better Gardener for hire.
Motivation: Sabotage a competitor; and she is greedy
Ideals: Fighting. Bonds: Job, Rich, Religious, Enemies. Occupation: Gardener
Voice: Eastern European accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 6 (-2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 sp. Jet (120 gp). Black pearl (700 gp).
Mara Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She likes to wear ponchos typically of a light tan in addition to tight pants. She wears a feathered hat to hide her balding. She has gleaming, smiling blue eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Sold as a small child to a necromancer, Mara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.
Motivation: She is greedy; and balancing her hectic life and new shepherd responsibilities is difficult
Ideals: Joker. Flaws: Fearful. Bonds: Mentor, Rich, Job. Occupation: Shepherd
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Aquan, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp.
Varis Liadon, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is lengthy and is close to two feet long. His fierce amber eyes like to dwell on things.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He plays an instrument quite well.
History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He has never given up on his singing dream.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Artistic, Logical. Bonds: Poor. Occupation: Bricklayer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. Amber (70 gp).
Vani Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is generally shirtless and showing off her tattooed chest. Her white hair is singed and shortened. Her brown eyes dart from person to person.
Personality: She acts crazy and hedonistic. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was raised in a island tribe. As a young adult she joined a group advocating for an improvement in Halfling conditions. She used her abilities to travel the world and help people.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist. Flaws: Ugly, Hedonist, Racist. Bonds: Nature. Occupation: Miller
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 270 gp.
Delg Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: 4'5" and lanky with angular features, he is an attractive figure. He tends to wear a large grey jacket. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.
Motivation: He feels kind of lost in life; and he is unsatisfied with his job
Flaws: Antagonistic, Depressed. Bonds: Attractive, Mentor, Adventurer, Job. Occupation: Shipwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 270 gp. 1 Masterwork Common Ranged Weapon.
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