Cloud Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His fur is cinnamon and curly. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy and tries to find solutions quickly.
History: Gifted from a young age, Cloud studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He struck the Ploughman job and began his own company from there.
Motivation: He is unsatisfied with his job; and money/treasure
Ideals: Gifted. Flaws: Addict, Terse, Lazy. Bonds: Rich, Job. Occupation: Ploughman
Voice: Posh accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Nelkin Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a white armored body suit, with a simple grey line shooting up and back down. His auburn hair is cut short. His brown eyes have a joyful gleam in them most of the time.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Nelkin was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their son. He worked as a Butcher, and he later adopted a second son.
Motivation: Marry his brother to traveling adventurers.
Ideals: Athletic. Flaws: Selfish, Shy. Bonds: Family. Occupation: Butcher
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 2100 sp. Azurite (15 gp). Onyx (60 gp). Eye agate (15 gp).
Aline Madden, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears many layers of old clothing at all times. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a small toy that she constantly fidgets with.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her family was turned out during the war. She and her family wandered north to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is currently in port desperately looking for someone to get her out.
Flaws: Ugly, Antagonistic, Addict, PTSD. Bonds: Poor, Slave. Occupation: Server
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 50 gp. Amethyst (110 gp).
Rangrim Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'2", this man wears skinny pants and wears a brown and tan robe with the hood down. He wears his auburn hair down. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: When he was but 6 years old his parents immigrated from the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Joker. Flaws: Racist. Bonds: Attractive, Immigrant, Rich. Occupation: Interpreter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 360 gp. 1 Masterwork studded leather.
Godfrey Gracey, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of glaives on his belt, each one with a topaz on the hilt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes and a brown hat with a red feather.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His job bores him to no end. He has decided to make it more interesting.
History: The child of a Weaver, who enjoyed hunting, Godfrey was taken on many hunting expeditions. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to trick people and travel the world for free.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Adventurer, Criminal record, Nature. Occupation: Server
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp.
Susannah Wade, Female Human [Permalink]
Personal [hide]
Description: This woman dresses like a well dressed Scribe does, and sports empty pouches on her belt. Her hair is short and brown. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in a small village she learned the ways of the warrior from her mother. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has drifted from career to career and currently works as a Scribe.
Motivation: Marry her sister to traveling adventurers.
Ideals: Justice, Fighting. Bonds: Job, Family. Occupation: Scribe
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 13 (+1) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 5000 cp. Red garnet (40 gp).
Aasathra Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, she dresses in collared shirts and wears a proper scarf over her head. She has styled her copper crest well, parting it to the left. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She is overprotective of those who hire her services. She is a ruthless business woman, a trait she acquired from her father.
History: She was born in the north, but her parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to her current location. She left for the north, certain she would find work there.
Motivation: To protect her home; and she desires power and/or immortality
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Guardian, Immigrant. Occupation: Unemployed
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 300 gp. 1 Magnifying glass.
Naivara Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: This light-skinned female wears a tan shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She is tall, broad shouldered and powerfully built. With wild chestnut hair. Her brown eyes peer out from beneath her top tan hat.
Personality: She speaks before she thinks and is too direct. Animals are drawn to her, and she is able to talk to them.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She got money to start a business from the gang present in town. She is greatly indebted to them.
Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Impulsive. Bonds: Debt, Criminal record, Adventurer. Occupation: Guard
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 10 (+0) | 7 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 200 gp. Violet garnet (900 gp).
Windy Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. He wears a feathered hat to cover his moderate length white fur. He wears round tiny glasses practically rammed into his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Sold as a small child to a wizard, Windy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Courier father left him crippled. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Athletic. Flaws: Disease, Hedonist. Bonds: Rich, Mentor. Occupation: Performer
Voice: Squeaky
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp.
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Their contribution stands as a beacon of hope for all adventurers!

