Cask Running, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'9" eastern man, he wears tight fighting clothing, which leaves very little to the imagination. He wears a wide-brimmed hat to cover his moderate length red fur. He wears an eyepatch.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cask fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Family, Slave. Occupation: Weaver
Voice: Soft and mumbly
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
Bucklal Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He carries a battered bastard sword and tarnished shield as well. His blonde hair is greasy and uncared for. His eyes, though not visible through his cowl, are amber.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He works hard and plays hard.
History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Performer for hire.
Motivation: He'd like to take his coworkers down a peg; and to be a roofer again
Ideals: Fighting, Logical. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Performer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 4 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 30 pp.
Gynk Blackwood, Female Half-Orc [Permalink]
Personal [hide]
Description: 4'9" and muscular, this northern woman wears a simple black robe with white stripes complete with hood. She wears her white hair up. Her eyes are amber and beady.
Personality: She is a Navigator first and foremost. She believes firmly that knowledge should be universal. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: The child of northern immigrants she idolized her mother. Brilliant and gifted she never wanted to apply herself. She has achieved small success as a Navigator.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 4 (-3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 210 gp.
Beleth Remorse, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears tattered old clothes. Her hair is chestnut and very short. Her red eyes have a joyful gleam in them most of the time.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. The war was a terrible time for her, and Beleth does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Sold as a small child to a slaver, Beleth was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When Beleth reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to travel the world and help people.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Military, Mentor. Occupation: Knight
Voice: Soft and melodious
Attributes [hide]
Medium (4'8") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 600 sp. Moonstone (20 gp).
Rosalind Ainsley, Female Human [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a grey vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her whole body is exceptionally muscular. Her long white hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She takes great joy in being the best Detective in town.
History: She was born in a small desert village. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Terse. Bonds: Immigrant, Job, Nature, Criminal record. Occupation: Detective
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Smoking In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she dresses well, typically a more casual-formal manner. She has styled her red fur well, parting it to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a minor phobia of water and hates getting wet.
History: She was born on a small isolated farm. Smoking liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hasn't been sleeping well lately.
Motivation: She is wracked by social anxiety; and to get a good night's sleep
Ideals: Disciplined. Flaws: Insomniac, Fearful. Bonds: Attractive, Nature. Occupation: Hunter
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 2300 sp. Deep blue spinel (300 gp). Star rose quartz (30 gp). 1 Masterwork Common Melee.
Theodoric Mitchell, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears brown leather gloves, a brown jacket, and tight pants. He has moderate length blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Masseuse again; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Ugly. Bonds: Military, Adventurer, Job. Occupation: Junk Dealer
Voice: Australian accent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 sp.
Sybil Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her tied-back hair is brown. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: From birth she was tutored by a cruel and relentless mentor. She found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has passion for adventuring and risk; and a deep hatred of dire rats
Flaws: Ugly, Antagonistic. Bonds: Enemies, Mentor, Adventurer. Occupation: Laborer
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp.
Frouse Gummen, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He wears his red hair up. He tend to wears goggles to shield his eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Animals are drawn to him, and he is able to talk to them.
History: He got into the Shepherd business at a young age. Frouse liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Shepherd like his mother before him.
Motivation: He is a bit of a kleptomaniac; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Criminal record. Occupation: Shepherd
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 160 gp.
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Their contribution stands as a beacon of hope for all adventurers!
