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NPC Generator

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Advanced [show]


Veit Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears professional attire. He is muscular with a powerful set of arms. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are blue and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by orcs. Veit was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Revenge; and someone believes him a fraud

Ideals: Disciplined, Gifted, Persistence. Bonds: Attractive, Enemies. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Veit Ironfist, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 8 (-1)14 (+2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 120 gp.


Social Check DCs


Three In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears baggy pastel pantaloons and a violet scarf. Her fur is lavender and very short. Her otherwise smooth face is marked with small tiny scars.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She enjoys reading and quiet.

History: Three was born with her father's beautiful face. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Dilettante for hire.

Motivation: Find a way to reverse the transformation of her sister; and further expansion of business

Ideals: Joker, Logical. Bonds: Attractive, Job, Family. Occupation: Dilettante

Voice: Slow speaker

Attributes [hide]

Three In the Wind, Female Tabaxi Sorcerer 1
Medium (4'7") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Athletics +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Sutha Remington, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her white boots flare out at the collars. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has slicked back blonde hair. Her violet eyes dart from person to person to random spaces in the air.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. The war was a terrible time for her, and Sutha does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To end her boredom.

Flaws: Mundane, Depressed, Antagonistic, Secretive. Bonds: Military. Occupation: Knight

Voice: Strong lisp

Attributes [hide]

Sutha Remington, Female Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)11 (+0) 15 (+2)9 (-1)
Skills Athletics +5, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 sp.


Social Check DCs


Odo Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear grey tank tops with brown pants. With bright silver hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Criminal record. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Odo Wilberforce, Male Human Sorcerer 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 10 (+0)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp.


Social Check DCs


Mordai Contempt, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His red hair is slicked back into a classic pompadour. His eyes are silver and catlike.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. As long as the job gets done he does not care how it got done.

History: Mordai was born with his mother's beautiful face. He worked as a nervous Server and found it very stressful. He ran away from his former home and has been making his living as a Server for the past few years.

Motivation: To unite with his sister; and expand his business

Ideals: Professionalism. Bonds: Attractive, Job, Family. Occupation: Server

Voice: Nasally tone

Attributes [hide]

Mordai Contempt, Male Tiefling Sorcerer 2
Medium (5'4") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)16 (+3) 11 (+0)15 (+2)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 90 pp.


Social Check DCs


Vilberg Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He dresses like a well dressed Dilettante does. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He has worked as a Dilettante like his mother before him.

Motivation: To be a Knight again; and he wants nothing more than to rejoin the army

Ideals: Joker, Artistic. Bonds: Job, Attractive, Military. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Vilberg Shelly, Male Half-Orc Sorcerer 2
Medium (6'0") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 110 pp.


Social Check DCs


Enialis Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a moderate pudge and is not very fit. He sports a long brown beard, and similarly colored long hair. His eyes are blue and catlike.

Personality: This man loves painting and to teach people painting more than just about anything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Enialis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 12th year, his parents were killed by a drow raid, leaving Enialis alone in the world. After a stint in an orphanage, he was adopted. He has recently gotten a pet goose that steals things from people.

Motivation: He wants nothing more than to rejoin the army; and revenge

Ideals: Artistic. Bonds: Attractive, Enemies, Poor, Criminal record, Military. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Enialis Withrethin, Male Elf Sorcerer 1
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 13 (+1)6 (-2)
Skills Animal Handling +3, History +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Deep green spinel (80 gp).


Social Check DCs


Mindartis Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. He is portly but not overly obese. His head has been shaved. His amber unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Gifted, Logical. Flaws: Ugly, Disease, Antagonistic, Selfish. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Mindartis Dalanthan, Male Elf Sorcerer 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 14 (+2)17 (+3)
Skills Athletics +4, Investigation +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Jade (60 gp). Banded agate (10 gp). Golden yellow topaz (900 gp).


Social Check DCs


Nuraval Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fancy grey suit. He has done his best to style his white hair to look like a famous performer. His half smiles and blue eyes are beguiling and draw you in.

Personality: He will rave to anyone who will listen. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the north to a Map Maker, Nuraval learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural elven artifacts is his passion

Flaws: Insane, Antagonistic, PTSD. Bonds: Attractive, Job, Adventurer. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Nuraval Goldfinder, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Religion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 170 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp).


Social Check DCs

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