Erevan Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He is bristling with hidden weapons, mostly nunchakus and sickles. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes peer out from beneath his top yellow hat.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invites people to come help in his community garden.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.
Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable
Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Criminal record, Nature. Occupation: Crown-heir
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 pp. Silver chalice with lapis lazuli gems (90 gp).
Trey Thorpe, Male Human [Permalink]
Personal [hide]
Description: Standing 5'7", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is lengthy. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He is a Hag in disguise. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend.
Ideals: Entrepeneur, Gifted. Bonds: Attractive, Rich, Adventurer. Occupation: Knight
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 800 sp. A pair of silk slippers encrusted with tiny pearls. (80 gp).
Morana Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination, and carries falchions. She has slicked back golden hair. She has a dull look in her blue eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a font of random trivia from the lore and stories she has discovered
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morana fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army
Ideals: Fighting, Logical. Bonds: Attractive, Military, Nature. Occupation: Engraver
Voice: Nasally tone
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Auran, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Merla Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a white shirt with thin black vertical stripes and brown pants. Her hair is long and red with streaks of silver, and is pulled back with small white clips. She wears round tiny glasses practically rammed into her face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born to a Ruler, her mother struggled to pay the bills. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, Poor. Occupation: Cartwright
Voice: Irish accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 5 (-3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 390 gp.
Brug Addington, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. He has a black handlebar mustache and slicked back black hair. His amber eyes dart from person to person.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.
Motivation: He is content.
Flaws: Mundane, Impulsive. Bonds: Immigrant, Rich. Occupation: Adventurer
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 80 gp. A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). 1 Banded mail.
Megren Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a fancy black dress, and carries longbows. Her crest is rusty and curly. She wears crescent spectacles with a black brim.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She comes from a rich northern family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Since then, she has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry her sister to traveling adventurers
Ideals: Fighting, Optimist. Flaws: Terse. Bonds: Attractive, Family, Rich. Occupation: Junk Dealer
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp.
Rhogar Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears skinny pants and wears a green and blue robe with the hood down. He wears his rusty crest up. He has gold eyes and a green hat with a blue feather.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.
History: He was born blind and as such lacked many opportunities for work. Rhogar was born on a far southern plains where he grew up under the tutelage of his mother, an expert Map Maker. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and expand his business
Ideals: Persistence. Flaws: Antagonistic, Disease. Bonds: Immigrant, Job. Occupation: Map Maker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp.
Dûshrat Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'9". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a hammer. His red hair, when down, is lengthy. He has gleaming, smiling brown eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He feeds upon the attention of others.
History: He was born several months after his mother was called into army service. When Dûshrat reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.
Motivation: Retire the richest man in the east; and he wants revenge against drow
Ideals: Passionate, Philantrophist, Entrepeneur. Bonds: Attractive, Military. Occupation: Assassin
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp. Blue quartz (10 gp).
Oppah Offund, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears baggy tan pantaloons and a blue scarf. Her blonde hair is long and unkept. She wears large thick round spectacles.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Oppah was born the youngest of three triplets. She went to a religious school and was inspired by the priests there in charitable deeds. She has since lost track of the people in her past.
Motivation: To find somewhere to settle down.
Flaws: Ugly, Mundane. Bonds: Religious, Family. Occupation: Shepherd
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 15 (+2) | 15 (+2) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Infernal
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 1100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
