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NPC Generator

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Advanced [show]


Luthra Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her brown hair, when down, is lengthy. She wears crescent spectacles with a black brim.

Personality: A deeply religious woman she believes everything happens for a reason. Luthra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She became a Shoemaker soon after.

Motivation: To end her boredom; and she is compelled to act according to her religious beliefs

Flaws: Hedonist, Mundane. Bonds: Religious, Immigrant, Job. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Luthra Quillsharpener, Female Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 3000 cp.


Social Check DCs


Chem Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears bulky black painted plate armor, he is not a threatening figure. His dark red hair is singed and shortened. His red eyes peer out from beneath his small black hat.

Personality: Chem speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a ruthless business man, a trait he acquired from his mother.

History: When he was but 7 years old his parents immigrated from the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south

Ideals: Impeccable, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Baker

Voice: Stutters

Attributes [hide]

Chem Destiny, Male Tiefling Sorcerer 2
Medium (5'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)13 (+1) 11 (+0)16 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 200 gp.


Social Check DCs


Kyle Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His black hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a small toy that he constantly fidgets with.

History: He was born in the east. Kyle was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Fletcher. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is terrified, and will act out of fear.

Ideals: Persistence. Flaws: Addict. Bonds: Poor, Attractive, Immigrant. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Kyle Malcolms, Male Half-Elf Sorcerer 3
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)9 (-1) 8 (-1)11 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 9
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Deep green spinel (80 gp). Violet garnet (400 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Traki Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'11". He dresses well, typically a more casual-formal manner. His white hair is cut short with large spiked bangs in the front. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Traki was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and balancing his hectic life and new barrister responsibilities is difficult

Ideals: Artistic. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Traki Teinithra, Male Elf Sorcerer 1
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Athletics +4, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Seven Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a well pressed and immaculate suit (or dress). She wears a colorful flower in her beige fur. Her eyes are amber and she is always smoking a pipe.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east to a Navigator, Seven learned a great deal about her mother's area of expertise. She struck it rich when she found rare goods in large quantities. She's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: She has money and likes to spend it; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Justice. Bonds: Attractive, Job, Rich, Debt. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

Seven Of Ale, Female Tabaxi Sorcerer 2
Medium (4'10") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)16 (+3) 15 (+2)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Infernal, Druidic, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1000 sp. 1 Half-Plate.


Social Check DCs


Vonana Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman dresses well, typically a more casual-formal manner. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She keeps her black hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She speaks before she thinks and is too direct. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Animal Trainer arts, while her father instructed her in etiquette, music and courtly manner. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To reunite with her absent mother.

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Rich, Family. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Vonana Gorunn, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 17 (+3)8 (-1) 8 (-1)9 (-1)
Skills Acrobatics +0, Nature +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 220 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rendar Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. His tied-back hair is auburn. His thin eyebrows rest above his beady violet eyes.

Personality: He can speak with the recently deceased. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was always a brilliant, if unscrupulous mind. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Rendar Shelly, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)8 (-1) 14 (+2)15 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Silver comb with moonstones (200 gp).


Social Check DCs


Ildrex Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. His crest, while still mostly blue, has prominent grey streaks. He has a dull look in his red eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is an amazing painter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their daughter. He worked as a Dilettante, and he later adopted a second daughter.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Bonds: Attractive, Family, Rich, Religious. Occupation: Dilettante

Voice: Hissing voice

Attributes [hide]

Ildrex Esstyrlynn, Male Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)4 (-3) 8 (-1)10 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Valafar Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. He wears a colorful flower in his chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Eccentric and domineering, Valafar will drive conversation. He is afraid of women and trembles around them

History: Valafar lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his absent mother; and doesn't want to be a barrister and was forced into it by his family

Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Barrister

Voice: Complex vocabulary, royal

Attributes [hide]

Valafar Sorrow, Male Tiefling Sorcerer 2
Medium (6'3") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)13 (+1) 9 (-1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 50 pp. Gold and topaz bottle stopper cork (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). 1 Masterwork Musical instrument.


Social Check DCs

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