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NPC Generator

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Advanced [show]


Susannah Gentry, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman does not wear sleeves and tends to eschew shirts when she can avoid it. She sports a flattop hair cut. Her face is covered beneath a completely black helmet.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She uses divination through singing.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Susannah reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to travel the world and help people.

Motivation: She wants nothing more than to rejoin the army; and she is currently in port desperately looking for someone to get her out

Ideals: Philantrophist, Gifted. Bonds: Military, Slave. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Susannah Gentry, Female Human Sorcerer 3
Medium (4'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)15 (+2) 10 (+0)16 (+3)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 pp. 3 Holy water. 5 Acid flasks.


Social Check DCs


Dagnal Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She likes to wear brown tank tops with grey skirt. Her hair is brown and very short. Her brown eyes dart from person to person.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of eastern immigrants she idolized her mother. Dagnal liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has comitted a past crime that haunts her to this day; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Immigrant, Nature. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Dagnal Holderhek, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 17 (+3)15 (+2) 14 (+2)8 (-1)
Skills Persuasion +1, Stealth -1
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Goblin
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp. Moonstone (60 gp).


Social Check DCs


Nurkara Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has a long black ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is witty, but her monotone delivery comes off as unnerving She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: From birth she was tutored by a cruel and relentless mentor. While studying, she fell in love. They married and had a son. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Joker. Flaws: Shy. Bonds: Poor, Mentor, In love, Adventurer. Occupation: Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Nurkara Rumnaheim, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 12 (+1)5 (-3)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp. Sard (40 gp).


Social Check DCs


Murgen Ramsey, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a long, white, dusty cloak. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her black hair is drawn into a tight pony tail with a rose scrunchie. Her violet eyes are passionate and lively.

Personality: She is happy with her job as a Mason. She turns her eye from what people do, preferring to live and let live. She also has developed a complete distrust of the Layabout profession.

History: She was born a particularly ugly child, much to the horror of her parents. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend.

Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Murgen Ramsey, Female Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)12 (+1) 16 (+3)6 (-2)
Skills Intimidation +0, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 160 gp.


Social Check DCs


Agnes Fulton, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears brown painted combat armor at almost all times. Her brown hair is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She always tries to repair and not replace. It was this mentality that drove her into the Server business.

History: Agnes was born in the north. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: To get a good night's sleep; and she uses money and sex appeal to get what she needs

Ideals: Persistence. Flaws: Ugly, Insomniac, Selfish. Occupation: Server

Voice: Uses sign language

Attributes [hide]

Agnes Fulton, Female Human Sorcerer 3
Medium (4'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)6 (-2) 11 (+0)16 (+3)
Skills Insight +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Adelaide Bradly, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she prefers to wear brown clothing when she does not wear armor. She sports golden long hair. She has a dull look in her blue eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. The war was a terrible time for her, and Adelaide does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Adelaide was born in the south. At a young age she loved to build and create. Her father was a soldier and died while she was still young. Adelaide was left her father's suit of armor and trained in its use and care. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Sensitive, Depressed. Bonds: Attractive, Poor, Military. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Adelaide Bradly, Female Human Sorcerer 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)10 (+0) 11 (+0)9 (-1)
Skills Animal Handling +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 sp.


Social Check DCs


Sun In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing the road beaten gear of a warrior. His fur is short and cinnamon. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He uses divination through singing.

History: Born in the east to a Armorer, Sun learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 4 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting, Gifted, Impeccable. Flaws: Impulsive. Bonds: Job. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Sun In the Wind, Male Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 400 gp.


Social Check DCs


Oppleby Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. His silver hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Stableman, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Fighting, Philantrophist. Bonds: Poor, Family, Military. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Oppleby Leffery, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 320 gp.


Social Check DCs


Melech Dare, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing colorful clothing, dressed as a Crown-heir. His purple hair is smooth and relatively long. His eyes are likewise red. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is afraid of women and trembles around them

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his brother before him, after school he went straight into learning to become a Crown-heir. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: To protect his home; and to clean up the streets

Flaws: Mundane, Shy. Bonds: Attractive, Rich, Job, Guardian. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Melech Dare, Male Tiefling Sorcerer 2
Medium (6'0") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 16 (+3)17 (+3)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic, Draconic, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 8000 cp. 1 Masterwork Common Melee.


Social Check DCs

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