Hlin Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears just a grey suit. She is an epitome of beauty. She keeps her white hair in a pixie cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She can't help but pocket interesting objects she comes across
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels that her past leaves her morally obligated to help
Ideals: Passionate, Logical. Bonds: Attractive, Criminal record, Religious. Occupation: Herbalist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 14 (+2) | 17 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Celestial, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 260 gp.
Cask Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His orange fur is knotted and matted. His eyes are amber.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not believe in violence as a means to an end. He is a dedicated Shepherd but believes his peers are too gung-ho.
History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Pacifist. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Shepherd
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 7 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 140 gp.
River Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a brown costume with the symbols of her god on her torso. She wears her black fur down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is business-like. She takes instructions and follows them to the letter. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was raised in a white middle class family as the only child. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions.
Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Religious, Immigrant. Occupation: Doctor
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp.
Spring Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'8". He tends to wear a brown poncho over his likewise colored trousers and shirt. He wears his yellow fur down. He wears round tiny glasses practically rammed into his face.
Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. He can't help but pocket interesting objects he comes across
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with unlife at a very young age, Spring has worked very hard to control his curse. He has worked as a Banker like his mother before him.
Motivation: He loathes his own lifestyle; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Disease, Depressed. Bonds: Job, Criminal record. Occupation: Banker
Voice: pre-pubescent
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 13 (+1) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp. 1 Masterwork Uncommon Weapon.
Dee Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She wears a fancy red dress. She carries with her a set of halberds, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She wears her hair in dreadlocks. Her eyes are gray and catlike.
Personality: Dee hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born at the edge of vast forest. Dee was born on a far northern forest where she grew up under the tutelage of her mother, an expert Assassin. She left for the north, certain she would find work there.
Motivation: Doesn't want to be a Assassin and was forced into it by her family; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Bonds: Attractive, Nature, Immigrant, Family. Occupation: Assassin
Voice: Dark and ominous
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 6000 cp. Malachite (9 gp).
Euron Swift, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is heavily combed to the right. His silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Athletic, Artistic. Flaws: Cynical. Bonds: Rich. Occupation: Priest
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ar-Beka Carlisle, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and is typically in his Carpenter uniform. His hair is brown and very short. His face is scarred and worn.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He has never given up on his music dream.
Motivation: Wants to open a new tavern; and to be a ploughman again
Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Carpenter
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
Godfrey Hailey, Male Human [Permalink]
Personal [hide]
Description: This man wears brown leather gloves, a brown jacket, and tight pants. He is muscular with a powerful set of arms. His tied-back hair is white. He tend to wears goggles to shield his eyes.
Personality: He is almost excessively polite to everyone, even when angry. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Junk Dealer, but he got bored and became a Spy. He struck the Spy job and began his own company from there.
Motivation: He feels threatened by others; and his spouse's relatives view him with great suspicion
Flaws: Shy, Mundane, Fearful. Bonds: Family, Job. Occupation: Spy
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Halfling, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Orsik Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. He has auburn hair. His otherwise smooth face is marked with small tiny scars.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also has developed a complete distrust of the Blacksmith profession.
History: He was born in the west. Orsik was born on a far western island where he grew up under the tutelage of his father, an expert Masseuse. He's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Flaws: Ugly. Bonds: Adventurer, Job, Immigrant, Criminal record. Occupation: Masseuse
Voice: Cold and demanding tone
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 sp. 1 Silver holy symbol.
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Their contribution stands as a beacon of hope for all adventurers!
