Nissa Leffery, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She typically wears blue cloth garments or leather armor. She has no hair. She wears an eyepatch.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a Architect, her father struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the north, certain she would find work there.
Motivation: To end her boredom; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Immigrant, Poor. Occupation: Barber
Voice: German accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. 1 Masterwork Common Melee.
Uraim Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He wears bulky brown painted plate armor, and his gloved hand is found clutching a longbow. He wears his white hair up. His fair skin shows little sign of his aristocratic breeding.
Personality: A deeply religious man he believes everything happens for a reason. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Carpenter, and he later adopted a second son.
Motivation: To unite with his sister.
Flaws: Forgetful. Bonds: Attractive, Religious, Poor, Family. Occupation: Carpenter
Voice: Soothing and warm
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 23000 sp. 1 Minor magic item.
Right-Handed Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She has no fur. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Right-Handed wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She also has developed a complete distrust of the Engraver profession.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She has drifted from career to career and currently works as a Marshal.
Motivation: To find somewhere to settle down.
Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Job, Immigrant. Occupation: Marshal
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 15
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 14 (+2) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Giant, Ignan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Dee Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 2'11". She wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her long blonde hair kept up in a rat tail. Her violet eyes dart from person to person.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born several months after her mother was called into army service. When Dee reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted psionic powers by her dying sister.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and many illithids want her driven away
Ideals: Gifted. Flaws: Depressed. Bonds: Family, Military, Enemies. Occupation: Sage
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Gnoll, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 pp. Golden yellow topaz (200 gp). Red spinel (160 gp). Freshwater pearl (13 gp). 1 Crowbar.
Arumawann Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing colorful clothing, dressed as a Stableman. His moppish brown hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the south to a Stableman, Arumawann learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Many giants want him driven away; and a deep hatred of giants
Ideals: Optimist. Flaws: Shy. Bonds: Job, Enemies. Occupation: Stableman
Voice: Breathy voice
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 pp. White pearl (50 gp).
Elegant Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a perfectly clean shirt and pair of pants. Her fur is white, silky, and of moderate length. Her eyes, though not visible through her cowl, are amber.
Personality: She is calm most of the time but flees social interaction. She uses divination through singing.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Elegant was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she is compelled to act according to her religious beliefs
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Spice Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Emma Ramsay, Female Human [Permalink]
Personal [hide]
Description: This woman wears a grey costume with the symbols of death on her torso. She is muscular with a powerful set of arms. Her red hair is well kept. She wears an eyepatch.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: She served in the navy to pay for her family's outstanding loans. Emma liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: A deep hatred of giants.
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Military, Nature. Occupation: Dyer
Voice: Stutters
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Beiro Horineth, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was granted arcane powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Job, Military. Occupation: Unemployed
Voice: Russian accent
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 6 (-2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp. Freshwater pearl (10 gp).
Kava Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She typically wears black cloth garments or leather armor. Her small hat is riddled with cuts and holes. She has red eyes.
Personality: She is a Miner first and foremost. She believes firmly that knowledge should be universal. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born to loving parents in a slum to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business; and she's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Miner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.
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