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NPC Generator

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Advanced [show]


Quillathe Othronus, Female Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a lot of dark rich colors, with gold accents. Her black hair is thinning but still full. Her eyes are hazel.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Knight arts, while her mother instructed her in etiquette, music and courtly manner. From her teen years she was always beautiful and desirable, so people have always doted on her. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her brother

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Rich, Family. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Quillathe Othronus, Female Elf Sorcerer 1
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)7 (-2) 12 (+1)11 (+0)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp.


Social Check DCs


Dustin Marley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Jeweler uniform. His skin is fair and his fingers are delicate and long. He has no hair. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dustin is combative with any and all who dare try his patience in the slightest.

History: He got into the Jeweler business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Jeweler job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Job. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Dustin Marley, Male Human Sorcerer 2
Medium (5'8") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)15 (+2) 7 (-2)12 (+1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 8
Languages Common, Infernal, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 60 pp. 1 Banded mail.


Social Check DCs


Avice Van Es, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'0" western woman, she prefers to wear flannel. Her red hair is thinning but still full. Her eyes are gray.

Personality: She is extraordinarily eccentric. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the west to a Barrister, Avice learned a great deal about her father's area of expertise. From her teen years she was always beautiful and desirable, so people have always doted on her. She's also a talented Scribe, but doesn't like to broadcast it.

Motivation: She feels kind of lost in life; and she feels threatened by others

Flaws: Insane, Fearful, Depressed. Bonds: Job, Attractive. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Avice Van Es, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 160 gp. Amethyst (60 gp).


Social Check DCs


Sapply Turen, Male Gnome [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is wearing the road beaten gear of a warrior. His skin is also unnaturally pale. He has a very tight haircut. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sapply lived on a farm with his mother, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture.

Ideals: Fighting. Flaws: Ugly, Shy, Fearful. Bonds: Family, Criminal record. Occupation: Healer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sapply Turen, Male Gnome Sorcerer 3
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 15 (+2)16 (+3)
Skills History +3, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 10 pp.


Social Check DCs


Heward Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears long strands of sapphire and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Opinionated, Gifted. Bonds: Rich, Military, Religious. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

Heward Ilphelkiir, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills Athletics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Orryn Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'2", this man wears a faded coat and loose pants complete with deerstalker hat. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady gray eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Orryn is combative with any and all who dare try his patience in the slightest.

History: The child of western immigrants he idolized his father. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Orryn Glittergem, Male Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 900 sp. 1 Masterwork Common Melee.


Social Check DCs


Mara Floshem, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair, while still mostly brown, has prominent grey streaks. She has several tiny jet earrings on each ear.

Personality: She has always had a great fascination with Half-Elven culture. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. As a young adult she joined a group advocating for an improvement in Elven conditions. She has built up a small fortune and can afford her own way.

Motivation: Half-Elven compassion; and she feels the way she acts is they only way to get by in the world

Ideals: Entrepeneur, Impeccable, Artistic. Flaws: Racist. Bonds: Rich. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Mara Floshem, Female Elf Sorcerer 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 10 (+0)8 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 15000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Valanthe Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a hunchback. She has styled her chestnut hair well, parting it to the left. She wears crescent spectacles with a black brim.

Personality: Stoic and calm, she prefers to meditate than take action. She believes the world needs to unite to get rid of illithids once and for all.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by illithids. Valanthe was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against illithids

Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Valanthe Meliamne, Female Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)10 (+0) 17 (+3)14 (+2)
Skills Arcana +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 pp. Coral (50 gp).


Social Check DCs


Randal Kitchur, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fancy brown suit. He wears his auburn hair up. His amber eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with his god.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He has worked as a Weaver like his mother before him.

Motivation: To be a Junk Dealer again; and to reunite with his absent mother

Ideals: Persistence. Bonds: Attractive, Religious, Immigrant, Job, Family. Occupation: Weaver

Voice: Eastern European accent

Attributes [hide]

Randal Kitchur, Male Human Sorcerer 2
Medium (5'9") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)6 (-2) 10 (+0)9 (-1)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp.


Social Check DCs

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