Barbena Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey feathered hat and grey clothes. She is physically well-built. She sports auburn long hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Energy wise she seems alert and responsive.
History: When she was but 7 years old her parents immigrated from the west. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: To unite with her sister; and further expansion of business
Ideals: Professionalism. Flaws: Addict. Bonds: Job, Immigrant, Adventurer, Family. Occupation: Weaver
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 19 (+4) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp. Amethyst (150 gp).
Elegant Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears bulky pastel painted plate armor. His red fur is smooth and relatively long. He is very pretty but has cold, dead eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised in a white middle class family as the only child. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and he feels threatened by others
Ideals: Philantrophist. Flaws: Emotional, Mundane, Fearful. Bonds: Attractive. Occupation: Assassin
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 350 gp.
Aerdeth Hanali, Male Elf [Permalink]
Personal [hide]
Description: 4'9" and lanky with angular features, he is an attractive figure. He tends to wear a large blue jacket. His blonde hair is smooth and relatively long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a very good compulsive liar and kleptomaniac.
History: When he was but 4 years old his parents immigrated from the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has worked as a Farmer like his mother before him.
Motivation: He has comitted a past crime that haunts him to this day; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Joker. Bonds: Attractive, Criminal record, Immigrant, Job, Debt. Occupation: Farmer
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 6 (-2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Infernal, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Grai Carlisle, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She very much looks the part of a Spice Merchant. Her golden hair is still thick. She wears large thick round spectacles.
Personality: She loves telling others what to do and how they should feel about things. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born to a criminal king-pin and mafia family She found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In the meantime she has taken over work as a Spice Merchant and occasionally as a mercenary.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac
Ideals: Opinionated. Flaws: Fearful. Bonds: Job, Criminal record, Adventurer. Occupation: Spice Merchant
Voice: Hollow voice
Attributes [hide]
Medium (4'10") Half-Orc, True Neutral (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 8 (-1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 2100 sp.
Uraim Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears just a brown suit. He is bristling with hidden weapons, mostly lances and sais. He is bald on top and has large auburn tufts of hair around his ears. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Adventurer, Family. Occupation: Fletcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. Gold and topaz bottle stopper cork (700 gp). Silver chalice with lapis lazuli gems (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Uraim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his longbow always slung over his shoulder. His red hair is heavily combed to the left. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He speaks before he thinks and is too direct. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He comes from a rich southern family. A gypsy cursed him at a young age, leading to his ugly appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Criminal record, Rich. Occupation: Stableman
Voice: Spanish accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp. Amber (80 gp). Zircon (40 gp).
Althaea Liadon, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue collared shirt and tan skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt, and she perpetually has her whip ready. She sports a flattop hair cut. Her eyes are a pleasant gray.
Personality: She snorts whenever she laughs or is feeling confident. She would rather hide behind her crafts than deal with other people.
History: She was born the only child of a wealthy merchant. At a young age her mother died while driving off some dire rats. Her father being the stubborn sort decided to stay and helped train her in whip use. She has been a successful dealer in antiques buying low and selling high.
Motivation: Someone believes her a fraud.
Ideals: Fighting, Artistic, Entrepeneur. Flaws: Shy. Bonds: Enemies. Occupation: Dyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 110 gp.
Phann Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest, and she perpetually has her spear ready. Her long golden hair is drawn into a two foot long braid. Her green eyes dart from person to person.
Personality: Her tongue was cut out and she uses sign language. She invites people to come help in her community garden.
History: She was born blind and as such lacked many opportunities for work. As a young adult she joined a group advocating for an improvement in Elven conditions. She has drifted from career to career and currently works as a Navigator.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and balancing her hectic life and new navigator responsibilities is difficult
Ideals: Fighting, Philantrophist. Flaws: Disease, Racist, Greedy. Bonds: Job. Occupation: Navigator
Voice: Creaky witch voice
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp.
Furrele Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing colorful clothing, dressed as a Dilettante. Her black crest, when down, is lengthy. Her red eyes dart from person to person.
Personality: Furrele is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her first spouse was a Barkeep, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has built up a small fortune and can afford her own way.
Motivation: Marry her brother to traveling adventurers.
Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Dilettante
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!
