Flask Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She dresses like a well dressed Mayor does. She has done her best to style her white fur to look like a famous performer. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: A skeptical and narcissistic woman, Flask's first love is herself. Her second love is also herself. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Flask was raised in a hard working conservative environment. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Athletic, Impeccable, Gifted. Bonds: Job, Attractive. Occupation: Mayor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Good (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 14 (+2) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 gp. Brass mug with jade inlays (100 gp).
Howard Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. His white hair is heavily combed to the left. His hazel eyes lackadaisically let the world flow into them.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: When he was but 4 years old his parents immigrated from the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and he is greedy
Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Rich, Immigrant, In love. Occupation: Brewer
Voice: Booming voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 gp.
Bune Mockery, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 5'1" and is wearing the road beaten gear of a warrior. Her right hand appears badly burned and disfigured. Her silver hair is slicked back into a classic pompadour. She has several tiny emerald earrings on each ear.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her druidic abilities were realized during a raid on her village. She now mingles about in high society.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Fighting, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Rich. Occupation: Barkeep
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1500 sp.
Uraim Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a grey coat, and sports empty pouches on his belt. He wears his red hair up in a very large beehive style do. He has a dull look in his amber eyes.
Personality: He acts crazy and hedonistic. Uraim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Since then, he has sought to make the best of life.
Motivation: He is currently in port desperately looking for someone to get him out; and he's attracted to the pc
Ideals: Optimist. Flaws: Hedonist. Bonds: Slave, Has a crush. Occupation: Hunter
Voice: French accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 17 (+3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Draconic, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.
Dagnal Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is well dressed, constantly wearing a brown suit, red shirt, and blue tie. She has blonde hair. She has gray eyes and a brown hat with a red feather.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.
Motivation: Money/treasure.
Flaws: Emotional, Mundane, Fearful. Bonds: Immigrant, Rich. Occupation: Sailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 13 (+1) | 5 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 gp.
Leaf Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She has the majority of her body covered in plate. Her gray fur is singed and shortened. Her amber eyes are slightly larger than normal.
Personality: Calm and collected, she is a well trained Engraver. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born in the south to a Engraver, Leaf learned a great deal about her mother's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Engraver
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 700 sp. Azurite (5 gp). Rose (80 gp).
Cloud Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a penchant for wearing a ring with an oversized amber on his right hand. He wears a small hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Joker, Fighting. Bonds: Attractive, Rich, Religious. Occupation: Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Cloak Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tight fitting pastel shirt and pants. He has moderate length gray fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his father out around the business and became quite the natural. He left for the east, certain he would find work there.
Motivation: Further expansion of business; and to be a bricklayer again
Ideals: Gifted. Flaws: Forgetful. Bonds: Poor, Immigrant, Job. Occupation: Courier
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Huru Bradly, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She is portly but not overly obese. Her hair is long and black with streaks of auburn, and is pulled back with small black clips. She tend to wears goggles to shield her eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Huru fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Secretive. Bonds: Nature, Immigrant, Criminal record. Occupation: Apothecary
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Half-Plate.
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