Mozikth Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a black and tan handkerchief worn on his right side. He keeps his copper crest in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Energy wise he seems alert and responsive.
History: He was born in the west, but his parents moved at a very young age to the north. Mozikth was born on a far western forest where he grew up under the tutelage of his mother, an expert Seamstress. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to have a good time and be beloved; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Professionalism, Optimist. Flaws: Insane, Secretive. Bonds: Attractive, Immigrant. Occupation: Seamstress
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp. Blue quartz (15 gp).
Myev Clive, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her skin is fair and her fingers are delicate and long. Her hair is always cut to a buzz. She wears large thick round spectacles.
Personality: Cocky and sure of herself, she believes she is the best Mortician born in the past three hundred years. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a poor family in the city she treasured whatever gifts she got. Her mother was very strict, and drilled into her lessons on being the perfect lady. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To prove her worth to the world; and wants to open a new tavern
Ideals: Gifted, Impeccable. Flaws: Impulsive. Bonds: Poor, Job, Nature. Occupation: Mortician
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Kite Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has done her best to style her brown fur to look like a famous performer. Her eyes are likewise green.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born in a small village she learned the ways of the warrior from her mother. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Joker, Fighting. Flaws: Fearful. Bonds: Poor. Occupation: Detective
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1000 cp.
Caeldrim Floshem, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He dresses in tan turtlenecks beneath a green coat with violet slacks. His red hair is still thick. His gray unseeing eyes seem to look past you.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a small toy that he constantly fidgets with.
History: The child of a Carter, who enjoyed hunting, Caeldrim was taken on many hunting expeditions. Caeldrim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly, Disease, Addict. Bonds: Nature. Occupation: Sage
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 30 gp.
Nora Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She sports golden long hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Nora is depressed about a lot of things. She tends to be a nihilist. She is obsessed with her god.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, she has sought to make the best of life.
Motivation: Many dire rats want her driven away; and she is compelled to act according to her religious beliefs
Ideals: Athletic, Optimist. Flaws: Depressed. Bonds: Religious, Mentor, Enemies. Occupation: Navigator
Voice: Hissing voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 500 gp. 2 Thunderstones. 4 Holy water. 2 Thunderstones.
Silgre Skelton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a lot of dark rich colors, with gold accents. She has dyed her greying black hair a little too much giving a sharp black color. She wears large thick round spectacles.
Personality: While she acts the brute, she is far gentler than she would appear. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Born to a pair of adventurers, Silgre grew up listening to her mother's many stories. Silgre abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Halfling artifacts is her passion.
Ideals: Athletic, Fighting, Artistic. Bonds: Attractive, Adventurer. Occupation: Architect
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Eye agate (8 gp).
Sekhmet Horror, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear flannel. Her small hat is riddled with cuts and holes. She has a tattooed face.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Sekhmet was born the youngest of three triplets. Over the years she perfected her riding and shooting skills. Due to her spouse's obsession with being a Tanner they were divorced and she won custody of their son. She worked as a Dilettante, and she later adopted a second son.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her spouse's relatives view her with great suspicion
Flaws: Ugly, Mundane. Bonds: Enemies, Family, Nature. Occupation: Dilettante
Voice: Old Prospector
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 20 pp. 1 Masterwork Uncommon Weapon.
Zagga Law, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She dresses well, typically a more casual-formal manner. Her auburn hair is lengthy. Her fierce amber eyes like to dwell on things.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Zagga was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent father
Ideals: Fighting. Bonds: Attractive, Adventurer, Poor, Family. Occupation: Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 140 gp. 8 Acid flasks.
Windy Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man wears a brown feathered hat and brown clothes. His clothes are grease stained in places. His beige fur is slicked back into a classic pompadour. This hazel eyed southerner is not easily forgotten.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the south his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Impeccable, Athletic. Flaws: Racist. Bonds: Poor, Immigrant, Criminal record. Occupation: Sellsword
Voice: Booming voice
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2 Acid flasks.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

