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NPC Generator

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Advanced [show]


Morkral Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His brown hair is still thick. His eyes are likewise hazel.

Personality: Aggressive, abrasive, and angry, Morkral embodies much of what other species detest in the Dwarves. He is a font of random trivia from the lore and stories he has discovered

History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. He then took over the family business and is one of the better Dilettante for hire.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Nature, Job. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Morkral Gorunn, Male Dwarf Sorcerer 3
Medium (3'11") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp. 1 Masterwork Artisan’s tools. 1 Small steel mirror.


Social Check DCs


Gale Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is generally shirtless and showing off her tattooed chest. Her gray fur is unkempt and raggedy. Her green eyes dart from person to person to random spaces in the air.

Personality: She dislikes all the random violence that takes place in the east. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born several months after her father was called into army service. Her childhood dream was to be a Cook, but she was a colossal failure. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is unsatisfied with her job.

Ideals: Pacifist, Joker. Flaws: Ugly. Bonds: Poor, Military, Job. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Gale Shore, Female Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)6 (-2) 8 (-1)14 (+2)
Skills History +0, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp.


Social Check DCs


Sweet On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her fur, while still mostly cinnamon, has prominent grey streaks. She wears crescent spectacles with a black brim.

Personality: She is overprotective of those who hire her services. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: When she was but 4 years old her parents immigrated from the east. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the east, certain she would find work there.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly. Bonds: Immigrant, Guardian, Adventurer. Occupation: Unemployed

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sweet On the Water, Female Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 250 gp. Pink pearl (140 gp). Pink pearl (140 gp). Azurite (9 gp).


Social Check DCs


Margery Lathalas, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a colorful flower in her black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is an amazing painter.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her divine abilities were realized during a raid on her village. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Margery fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Priest

Voice: Tuts and clicks tongue

Attributes [hide]

Margery Lathalas, Female Half-Elf Sorcerer 2
Medium (4'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 150 pp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Vepar Serenity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She has dyed her greying dark red hair a little too much giving a sharp dark red color. This silver eyed westerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Vepar isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village she learned the ways of the warrior from her mother. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vepar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is wracked by social anxiety.

Ideals: Impeccable, Fighting. Flaws: Fearful. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Vepar Serenity, Female Tiefling Sorcerer 2
Medium (5'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)11 (+0) 8 (-1)16 (+3)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 350 gp. Solid gold idol (300 gp). Silver comb with moonstones (300 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Orsik Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a long red beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Orsik enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Locksmith, who enjoyed hunting, Orsik was taken on many hunting expeditions. Orsik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he desires power and/or immortality

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Adventurer, Nature. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Orsik Orcfoe, Male Dwarf Sorcerer 4
Medium (3'11") Dwarf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)10 (+0) 8 (-1)10 (+0)
Skills Arcana +2, Athletics +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Purban Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He carries with him a set of swords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has no hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the north, but his parents moved at a very young age to the south. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Immigrant, Slave. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

Purban Quickstep, Male Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 370 gp.


Social Check DCs


Gillyd Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'0". She dresses well, typically a more casual-formal manner, and her gloved hand is found clutching a pickaxe. With bright golden hair. She wears crescent spectacles with a black brim.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born to a pair of adventurers, Gillyd grew up listening to her mother's many stories. Her psionic abilities were realized during a raid on her village. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Bonds: Attractive, Military, Adventurer. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Gillyd Rakankrak, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)12 (+1) 15 (+2)8 (-1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp.


Social Check DCs


Sariel Heiser, Female Half-Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears violet painted combat armor at almost all times, marred by sweets. Her long auburn hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is an amazing painter.

History: She was born a particularly ugly child, much to the horror of her parents. After coming to the age of reason, Sariel took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Insane, Cynical. Occupation: Cartwright

Voice: Spanish accent

Attributes [hide]

Sariel Heiser, Female Half-Elf Sorcerer 3
Medium (5'8") Half-Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1800 sp.


Social Check DCs

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