Tana Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female prefers to wear tan clothing when she does not wear armor. She is tall, broad shouldered and powerfully built. She keeps her auburn hair in a pixie cut. She wears large thick round spectacles.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She takes great joy in being the best Map Maker in town.
History: She was born at the edge of vast desert. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her old friends.
Ideals: Gifted. Bonds: Adventurer, Job, Nature. Occupation: Map Maker
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 sp. Tourmaline (70 gp).
Creega Clive, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears baggy white pantaloons and a blue scarf. She has brown hair. Her eyes, though not visible through her cowl, are hazel.
Personality: Abrasive and pushy, she has a hard time making friends. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She got into the Cartwright business at a young age. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Creega's homeland. Creega decided to take the middle way and become a bodyguard. She then took over the family business and is one of the better Cartwright for hire.
Motivation: To find somewhere to settle down; and balancing her hectic life and new cartwright responsibilities is difficult
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Job, Immigrant. Occupation: Cartwright
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp.
Dalaba Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her silver hair is singed and shortened. Her violet eyes lackadaisically let the world flow into them.
Personality: She is business-like. She takes instructions and follows them to the letter. She can't help but pocket interesting objects she comes across
History: Born in the north her family was never financially stable. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Professionalism. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Merchant
Voice: Pronounces O like U
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Emmeline Richie, Female Human [Permalink]
Personal [hide]
Description: She stands about 4'7" and wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her left leg appears badly burned and disfigured. Her blonde hair is singed and shortened. She wears round tiny glasses practically rammed into her face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Dilettante
Voice: Rolls R's
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.
Windy Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He likes to wear brown tank tops with blue pants. His fur is brown and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the east to a Mortician, Windy learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He has worked as a Mortician like his mother before him.
Motivation: Wants to open a new tavern; and he wants to meet his childhood hero
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Adventurer, Job. Occupation: Mortician
Voice: Voice breaks
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Balam Open, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. His hair, while still mostly blue, has prominent grey streaks. His eyes are black and catlike.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born in the west. In his 13th year, his parents were killed by a giants raid, leaving Balam alone in the world. After a stint in an orphanage, he was adopted. He left for the west, certain he would find work there.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Flaws: Antagonistic, Insane. Bonds: Criminal record, Immigrant, Enemies. Occupation: Detective
Voice: Creaky witch voice
Attributes [hide]
Medium (6'10") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Feldûsh Milton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants. His blonde hair and beard is wavy and long. He has a tattooed face.
Personality: He acts crazy and hedonistic. He is a font of random trivia from the lore and stories he has discovered
History: Feldûsh lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has a crush on the local Adventurer; and wants his loneliness to end
Ideals: Logical. Flaws: Hedonist. Bonds: Family, Adventurer, Has a crush. Occupation: Dilettante
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp. An abacus with copper, silver and gold markers (140 gp).
Rinn Othronus, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her hair is black and very short. Her face is scarred and worn.
Personality: Overbrimming with self-confidence, Rinn isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Rinn was born on a far western plains where she grew up under the tutelage of her mother, an expert Apothecary. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Gifted. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Apothecary
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 50 gp. Jade (80 gp).
Bilga Clayton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears black trousers with tan and pastel striped suspenders. She wears various colorful collared shirts. Her skin is fair and her fingers are delicate and long. She wears her silver hair up in a very large beehive style do. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She takes great joy in being the best Priest in town.
History: Gifted from a young age, Bilga studied abroad. While studying, she fell in love. They married and had a son. She's also a talented Marshal, but doesn't like to broadcast it.
Motivation: To reunite with her absent mother; and marry her brother to traveling adventurers
Ideals: Philantrophist, Gifted. Bonds: Job, In love, Family. Occupation: Priest
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp.
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