Alberich Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His auburn hair is smooth and relatively long. His face is scarred and worn.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Alberich lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Athletic, Justice. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Dilettante
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Riardon Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many brown ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are a pleasant violet.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero.
Ideals: Entrepeneur, Joker. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Barkeep
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Druidic, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 350 gp. 1 Masterwork Common Ranged Weapon.
Iados Shame, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. His silver hair is lengthy. His eyes are black and he is always smoking a pipe.
Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He feeds upon the attention of others.
History: Iados was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Iados and his spouse have recently divorced.
Motivation: He is unsatisfied with his job.
Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Detective
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp. Chrysoberyl (80 gp).
Mialee Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing a perfectly clean shirt and pair of pants. She wears her golden hair up in a very large beehive style do. She wears large thick round spectacles.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She uses divination through singing.
History: Born in the south to a Banker, Mialee learned a great deal about her father's area of expertise. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She has drifted from career to career and currently works as a Banker.
Motivation: Expand her business.
Ideals: Athletic, Joker, Gifted. Flaws: Racist. Bonds: Attractive, Job. Occupation: Banker
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 170 gp. 1 Masterwork Common Melee.
Griselda Stratford, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is wavy and long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is almost excessively polite to everyone, even when angry. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: When she was but 6 years old her parents immigrated from the west. She dropped out of school before completing her studies. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Fighting, Athletic, Logical. Flaws: Shy. Bonds: Immigrant. Occupation: Cartwright
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 6 (-2) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Volen Winthrop, Female Half-Orc [Permalink]
Personal [hide]
Description: She dresses in white turtlenecks beneath a tan coat with black slacks, and she perpetually has her longbow ready. Her Stetson hat is riddled with cuts and holes. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is calm most of the time but flees social interaction. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She got into the Animal Trainer business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is untrained/undisciplined, which makes her dangerous.
Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Insane, Shy. Bonds: Job. Occupation: Animal Trainer
Voice: Sounds elderly
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 sp. Rhodochrosite (11 gp). 1 Superior lock.
Emmeline Mancilla, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her silver hair is unkempt and raggedy. Her amber eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. She has a small toy that she constantly fidgets with.
History: Born to a Mayor, her father struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She's since become an addict/alcoholic.
Motivation: She has a rivalry with the Church that dominates her actions; and to unite with her sister
Flaws: Ugly, Addict. Bonds: Poor. Occupation: Knight
Voice: Sensual and smooth
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp. Malachite (8 gp).
Trym Holton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, brown, dusty cloak. His hair is auburn and curly. His face is covered beneath a completely black helmet.
Personality: A skeptical and narcissistic man, Trym's first love is himself. His second love is also himself. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Trym was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.
Motivation: To protect his home; and his relatives are trying to arrange a marriage
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Family, Religious, Guardian. Occupation: Barkeep
Voice: Raspy
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. Coral (160 gp).
Doudra Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She carries with her a set of daggers on her belt, each one with a emerald on the hilt. Her brass crest is lengthy. She has a tattooed face.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is used to getting what she wants. In part because she is a meticulous planner.
History: Doudra was born with her father's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion
Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Animal Trainer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 4 (-3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 50 gp. Sard (50 gp).
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