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NPC Generator

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Advanced [show]


Dynamic In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her fur, while still mostly orange, has prominent grey streaks. Her copper eyes lackadaisically let the world flow into them.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She receives visions of the future at random moments

History: She comes from a rich southern family. Her psionic abilities were realized during a raid on her village. She tends to her Merchant job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and she is greedy

Ideals: Gifted. Bonds: Attractive, Rich, Job. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Dynamic In the Wind, Female Tabaxi Sorcerer 2
Medium (4'10") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 7 (-2)16 (+3)
Skills Stealth +4
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 310 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Lidda Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: 3'1" and muscular, this western woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a very tight haircut. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Flattery will make her almost putty in your hands.

History: Lidda was born with her father's beautiful face. She was an athlete and attended two major summer competitions. She never won. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur, Athletic. Flaws: Selfish. Bonds: Attractive, Guardian. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Lidda Wildheart, Female Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 6 (-2)12 (+1) 12 (+1)8 (-1)
Skills Acrobatics +6, Performance +1
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp. An abacus with copper, silver and gold markers (160 gp).


Social Check DCs


Helja Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is generally shirtless and showing off her tattooed chest. Her long red hair is drawn into a two foot long braid. Her hazel eyes peer out from beneath her deerstalker grey hat.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She was born in the west. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She is untrained/undisciplined, which makes her dangerous.

Motivation: Marry her sister to traveling adventurers.

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Enemies, Immigrant, Family. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Helja Lutgehr, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 80 pp. 1 Smokesticks.


Social Check DCs


Cloak Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. She keeps her beige fur in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She has always had a great fascination with Human culture. She enjoys reading and quiet.

History: Born to a pair of adventurers, Cloak grew up listening to her father's many stories. She was an athlete and attended two major summer competitions. She never won. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero.

Ideals: Logical, Athletic. Flaws: Racist, Insane. Bonds: Adventurer. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Cloak Prim Posies, Female Tabaxi Sorcerer 2
Medium (4'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)15 (+2) 13 (+1)10 (+0)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Vapula Silence, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears tattered old clothes. Her dark red hair is knotted and matted. Her thin eyebrows rest above her beady silver eyes.

Personality: Confrontational and typically high on some drug or another. She enjoys reading and quiet.

History: When she was but 8 years old her parents immigrated from the east. She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Addict. Bonds: Immigrant, Religious. Occupation: Bookbinder

Voice: German accent

Attributes [hide]

Vapula Silence, Female Tiefling Sorcerer 1
Medium (5'6") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 7 (-2)7 (-2) 12 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp.


Social Check DCs


Thradal Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His green eyes dart from person to person to random spaces in the air.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is obsessed with a lost civilization.

History: He was born into a rich family. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Retire the richest man in the south; and to share knowledge with the world

Ideals: Logical, Entrepeneur. Bonds: Rich, Enemies, Adventurer. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Thradal Stoutale, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 120 gp.


Social Check DCs


Mary Westcott, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has slicked back golden hair. She has a dull look in her amber eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Her father raised her in a mountain cabin. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She left for the north, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Shy. Bonds: Immigrant, Nature. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Mary Westcott, Female Human Sorcerer 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)13 (+1) 6 (-2)12 (+1)
Skills Acrobatics +1, Athletics +0
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp.


Social Check DCs


Habor Pain, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a black tunic with brown highlights, and long black pants that bunch up around his shoes. His whole body is exceptionally muscular. He keeps his brown hair in a flapper bob. He has a dull look in his white eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is an amazing painter.

History: He was raised in a plains tribe. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Mundane. Bonds: Immigrant, Nature, Enemies, Family. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Habor Pain, Male Tiefling Sorcerer 1
Medium (5'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Moonstone (20 gp).


Social Check DCs


Ahlyssa Richie, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'8" has a big stupid grin on her face most of the time. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. With wild chestnut hair. She has amber eyes and a brown hat with a yellow feather.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was raised in a white middle class family as the only child. Brilliant and gifted she never wanted to apply herself. Being a Engraver kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Criminal record. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Ahlyssa Richie, Female Human Sorcerer 2
Medium (5'8") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Amber (50 gp). Red-brown spinel (50 gp). Chrysoberyl (50 gp).


Social Check DCs

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