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NPC Generator

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Advanced [show]


Gilbert Remington, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing colorful clothing, dressed as a Apothecary. He sports a long silver beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. Energy wise he seems alert and responsive.

History: Born in the west to a Apothecary, Gilbert learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He has drifted from career to career and currently works as a Apothecary.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he desires power and/or immortality

Ideals: Disciplined, Professionalism. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Gilbert Remington, Male Human Sorcerer 2
Medium (5'8") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Athletics +4, History +4
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 320 gp. Chrysoprase (40 gp). 1 Banded mail.


Social Check DCs


Yvonne Byron, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her blonde hair is smooth and relatively long. She wears crescent spectacles with a black brim.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her job bores her to no end. She has decided to make it more interesting.

History: Yvonne was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Yvonne Byron, Female Human Sorcerer 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 16 (+3)8 (-1)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp.


Social Check DCs


Murgen Ainsley, Female Half-Orc [Permalink]

Personal [hide]

Description: This southern woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her clothes are grease stained in places. Her red hair is still thick. Her blue eyes dart from person to person.

Personality: Murgen is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her absent mother; and doesn't want to be a scribe and was forced into it by her family

Ideals: Extrovert, Philantrophist. Flaws: Mundane. Bonds: Poor, Immigrant, Family. Occupation: Scribe

Voice: Soft and mumbly

Attributes [hide]

Murgen Ainsley, Female Half-Orc Sorcerer 3
Medium (5'3") Half-Orc, Chaotic Good (CR 3)
Armor Class 8
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 17 (+3)15 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 12
Languages Common, Orc, Celestial, Ignan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Just what you see.


Social Check DCs


Bucklal Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'11" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has moderate length silver hair. His eyes are gray and beady.

Personality: Abrasive and pushy, he has a hard time making friends. The war was a terrible time for him, and Bucklal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. When Bucklal reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Religious. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Bucklal Fatrabbit, Male Halfling Sorcerer 3
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs


Veit Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.

History: Born in the east to a Spy, Veit learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Nature. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Veit Glanhig, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)11 (+0) 13 (+1)8 (-1)
Skills Athletics +2, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 6000 cp. 1 Half-Plate.


Social Check DCs


Elizabeth Quinten, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a large violet jacket. She has a moderate pudge and is not very fit. Her head has been shaved. Her eyes are green and catlike.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born a particularly ugly child, much to the horror of her parents. She has chosen to use the inheritance that was left to her frivolously. She now owns her own business.

Motivation: Wants to have a good time and be beloved; and to protect her home

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Guardian, Rich, Job. Occupation: Interpreter

Voice: Timid voice

Attributes [hide]

Elizabeth Quinten, Female Half-Elf Sorcerer 3
Medium (5'0") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)5 (-3) 12 (+1)10 (+0)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 10000 cp.


Social Check DCs


Warryn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male is well dressed, constantly wearing a tan suit, violet shirt, and pastel tie. He is tall, broad shouldered and powerfully built. His white hair is still thick. His gray eyes peer out from beneath his top tan hat.

Personality: He acts crazy and hedonistic. A true patriot, Warryn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. When Warryn reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Hedonist, Antagonistic. Bonds: Military, Rich, Immigrant. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Warryn Scheppen, Male Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)11 (+0) 15 (+2)10 (+0)
Skills Deception +2, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp.


Social Check DCs


Zykroff Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has styled her red crest well, parting it to the right. She has gold eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Religious. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Zykroff Skaarzborroosh, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 5000 cp. 1 Chain shirt.


Social Check DCs


Armara Dischord, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 6'5". She wears an entirely black suit with blue socks and a vest with buckled shoes, and her gloved hand is found clutching a scythe. Her silver hair is heavily combed to the right. Her eyes are likewise white. Her teeth are yellowed and unaligned.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She plays an instrument quite well.

History: She was raised in a island tribe. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect her home; and to clean up the streets

Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Nature, Immigrant. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Armara Dischord, Female Tiefling Sorcerer 3
Medium (6'5") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 12 (+1)16 (+3)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp. Tiger eye turquoise (7 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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