Felosial Teinithra, Female Elf [Permalink]
Personal [hide]
Description: A 5'1" eastern woman, she wears suspenders and tan workpants. Her shirt is green, and she wears a heavy tan leather apron most of the time. Her blonde hair is braided into rings. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Around other people she will do her best to conceal her emotions and appear jolly.
History: Felosial was raised in a hard working conservative environment. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She then took over the family business and is one of the better Roofer for hire.
Motivation: To clean up the streets; and to protect her home
Flaws: Ugly, Shy. Bonds: Job, Adventurer, Guardian. Occupation: Roofer
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 360 gp.
Trynnicus Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright black suits and hats. His white crest is still thick. His fierce gold eyes like to dwell on things.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A powerful brothel owner made him what he is. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Nature, Mentor, Slave. Occupation: Beggar
Voice: Hissing voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Leaf Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears brown trousers with tan and white striped suspenders. He wears various colorful collared shirts. His white fur is long and unkept. He has gleaming, smiling yellow eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is harsh and unforgiving.
History: Born in a small village he learned the ways of the warrior from his mother. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Joker, Fighting. Flaws: Ugly, Antagonistic, PTSD. Occupation: Banker
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 sp. 1 Simple lock.
Rosamund Windsor, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears silk and lounges about seductively. She has shaved her head bald. Her brown eyes dart from person to person to random spaces in the air.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She got into the Laborer business at a young age. She made a point of taking high paying jobs and getting most of it up front. She now owns her own business.
Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark
Flaws: Terse, Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Laborer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 600 sp.
Harbek Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears grey leather gloves, a grey jacket, and tight pants. He has a hunchback. His hair is silver and curly. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with a lost civilization.
History: Harbek was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has dedicated himself to building a better trade route.
Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion
Flaws: Ugly, Terse, PTSD. Bonds: Adventurer, Family. Occupation: Herbalist
Voice: Australian accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 8 (-1) | 6 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp.
Tharivol Hanali, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'1". He wears just a blue suit, and his gloved hand is found clutching a flail. He keeps his silver hair in a flapper bob. He has a dull look in his blue eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Impeccable. Flaws: Mundane. Bonds: Immigrant, Nature, Guardian. Occupation: Mercenary
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Nuraval Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of the four houses of cards on his torso. He carries a battered trident and tarnished monstrous two handed axe as well. He wears his brown hair up. His eyes, though not visible through his cowl, are violet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nuraval fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure.
Ideals: Fighting, Optimist. Flaws: Emotional. Bonds: Immigrant, Rich. Occupation: Spice Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Goblin, Druidic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp.
Arumawann Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears clothing that is held on in multiple layers but all of it is in poor condition. His tied-back hair is black. His eyes are amber.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Arumawann and his spouse have recently divorced.
Motivation: Retire the richest man in the north; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Poor, Immigrant. Occupation: Shoemaker
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 310 gp. 1 Masterwork Common Ranged Weapon.
Taklinn Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears suspenders and grey workpants. His shirt is violet, and he wears a heavy grey leather apron most of the time. He wears a small hat to hide his balding. He has gray eyes.
Personality: He is extraordinarily eccentric. He works hard and plays hard.
History: Taklinn was born the youngest of three triplets. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Expand his business; and to be a sculptor again
Flaws: Insane, Hedonist. Bonds: Family, Enemies, Job. Occupation: Fletcher
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
