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NPC Generator

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Advanced [show]


Gilthur Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. He wears his blonde hair down. He wears crescent spectacles with a black brim.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. His job bores him to no end. He has decided to make it more interesting.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. During his travels, Gilthur and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gilthur discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gilthur fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is a bit of a kleptomaniac; and he wants to meet his childhood hero

Flaws: Racist, Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

Gilthur Strongheart, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)7 (-2) 13 (+1)14 (+2)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp.


Social Check DCs


Shamil Nackle, Female Gnome [Permalink]

Personal [hide]

Description: This western woman prefers to wear flannel. Her clothes are grease stained in places. Her hair is greying and her face has many wrinkles. Her eyes are violet and beady.

Personality: She dislikes all the random violence that takes place in the west. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Born in the west her family was never financially stable. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Find a way to reverse the transformation of her brother; and to reunite with her absent mother

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Shamil Nackle, Female Gnome Sorcerer 2
Small (3'1") Gnome, True Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 15 (+2)16 (+3) 6 (-2)7 (-2)
Skills Deception +0, Investigation +5
Senses Passive Perception 8
Languages Common, Gnome, Ignan, Infernal, Undercommon
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kaladan Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is portly but not overly obese. His rusty crest is singed and shortened. His red eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Logical. Flaws: Ugly, Depressed, Disease. Bonds: Poor. Occupation: Bricklayer

Voice: Timid voice

Attributes [hide]

Kaladan Daardendrian, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)16 (+3) 12 (+1)19 (+4)
Skills Insight +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Auran, Elven, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 500 sp. Brown-green garnet (50 gp).


Social Check DCs


Huru Law, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman dresses well, typically a more casual-formal manner. Her red hair is cut short with large spiked bangs in the front. She is very pretty but has cold, dead eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born to a pair of adventurers, Huru grew up listening to her father's many stories. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break.

Ideals: Joker. Bonds: Attractive, In love, Adventurer, Military. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Huru Law, Female Half-Orc Sorcerer 1
Medium (4'9") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 200 sp.


Social Check DCs


Thradal Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a habit of throwing himself into exceedingly dangerous situations.

History: Thradal was born with his father's beautiful face. From there he went from mercenary job to mercenary job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thradal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Terse, Impulsive. Bonds: Attractive, Adventurer, Slave. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Thradal Dankil, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Nature +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1 Half-Plate.


Social Check DCs


Tricking Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, she is an attractive figure. She wears rags and sports a simple walking cane. Her fur is cinnamon and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a hateful person. She taunts others and blames them for her problems. Animals are drawn to her, and she is able to talk to them.

History: She was born in a small forest village. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Nature, Guardian. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Tricking Mist, Female Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)10 (+0) 16 (+3)9 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 130 gp. 1 Healer’s kit.


Social Check DCs


John Langley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He tends to wear a large grey jacket. He is bald on top and has large blonde tufts of hair around his ears. His gray unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He comes from a rich southern family. His first spouse was a Bellfounder, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He inherited the family business which he has now maintained for 3 years.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a gardener and was forced into it by his family

Flaws: Ugly, Disease, Selfish. Bonds: Job, Rich, Family. Occupation: Gardener

Voice: Breathy voice

Attributes [hide]

John Langley, Male Human Sorcerer 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 9 (-1)18 (+4) 15 (+2)16 (+3)
Skills Arcana +6, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Aquan, Abyssal
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 20 gp. Chrysoberyl (50 gp).


Social Check DCs


Suhnae Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan coat over a violet low-cut shirt, and a deerstalker hat upon his head. He has a slight overbite and is overall scrawny. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His hazel eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Suhnae took refuge in the old dungeon and found the beat up longsword and armor he uses now. Now he works as a painting tutor during his time off.

Motivation: Wants to have a good time and be beloved; and to reunite with his absent father

Ideals: Optimist, Logical, Artistic. Bonds: Nature, Family. Occupation: Banker

Voice: Stutters

Attributes [hide]

Suhnae Meliamne, Male Elf Sorcerer 2
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)10 (+0) 13 (+1)16 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 4 Smokesticks.


Social Check DCs


Quarion Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long auburn hair is drawn into a two foot long braid. His ears are large.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a wizard, Quarion was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Ugly. Bonds: Rich, Nature, Mentor, Adventurer. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Quarion Lathalas, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)9 (-1) 10 (+0)15 (+2)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs

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