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NPC Generator

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Lvl.
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Advanced [show]


Paela Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman prefers to wear red pants and tee shirts. Her clothes are grease stained in places. Her golden hair, when down, is lengthy. This amber eyed southerner is not easily forgotten.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born in the south. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Flaws: Secretive, Fearful, Antagonistic. Bonds: Poor, Immigrant. Occupation: Masseuse

Voice: Strong lisp

Attributes [hide]

Paela Goodbarrel, Female Halfling Sorcerer 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)9 (-1) 9 (-1)15 (+2)
Skills Medicine +1, Nature +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Cask Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He is generally shirtless and showing off his tattooed chest. His beige fur is lengthy. He is baby faced.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Cask was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a soldier and died while he was still young. Cask was left his father's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: He wants to get laid; and he wants nothing more than to rejoin the army

Ideals: Optimist. Bonds: Criminal record, Poor, Military, Has a crush. Occupation: Armorer

Voice: Prounounces S like Z

Attributes [hide]

Cask Mist, Male Tabaxi Sorcerer 1
Medium (6'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Osah Power, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'8". She tends to wear a green poncho over her likewise colored trousers and shirt, and her gloved hand is found clutching a morningstar. Her white hair is unkempt and raggedy. Her silver eyes dart from person to person.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She takes great joy in being the best Engraver in town.

History: Osah was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Osah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She tends to her Engraver job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job; and she desires power and/or immortality

Flaws: Ugly. Bonds: Poor, Adventurer, Job, Nature. Occupation: Engraver

Voice: American accent

Attributes [hide]

Osah Power, Female Tiefling Sorcerer 1
Medium (5'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 7 (-2)13 (+1)
Skills Deception +3, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp.


Social Check DCs


Bethrynna Firahel, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She sports tan clothing, slightly heavier than average wear. Her hair is short and blonde. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She is happy with her job as a Barkeep. She turns her eye from what people do, preferring to live and let live. She has all her life been fascinated with singing.

History: She was born a particularly ugly child, much to the horror of her parents. She went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Bethrynna and her spouse have recently divorced.

Motivation: Expand her business; and to be a animal trainer again

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Barkeep

Voice: Stutters

Attributes [hide]

Bethrynna Firahel, Female Elf Sorcerer 1
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 10 (+0)13 (+1)
Skills Athletics +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp. An abacus with copper, silver and gold markers (160 gp). 1 Masterwork Light steel shield.


Social Check DCs


Maegan Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears rags and sports a simple walking cane. Her red hair is thinning but still full. Her eyes are likewise blue.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in the east. After coming to the age of reason, Maegan took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was always very intelligent and has formed a secret society of specialists.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Poor, Attractive, Immigrant. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Maegan Hilltopple, Female Halfling Sorcerer 2
Small (2'9") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 600 sp. 1 Silver holy symbol.


Social Check DCs


Jebeddo Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. His black hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He enjoys reading and quiet.

History: Sold as a small child to a necromancer, Jebeddo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jebeddo took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Racist. Bonds: Attractive, Mentor, Nature. Occupation: Layabout

Voice: Laughs frequently while speaking

Attributes [hide]

Jebeddo Gobblefirn, Male Gnome Sorcerer 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)9 (-1) 8 (-1)17 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Valida Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a lot of dark rich colors, with gold accents. Her hair is brown and curly. She tend to wears goggles to shield her eyes.

Personality: Valida speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a small toy that she constantly fidgets with.

History: She was born to loving parents in a slum to the west. From her teen years she was always beautiful and desirable, so people have always doted on her. She's since become an addict/alcoholic.

Motivation: She doesn't get along with people that don't share her tastes; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Valida Torevir, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 4000 cp. 1 Tanglefoot bags.


Social Check DCs


Riswynn Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Beneath her clothing is a huge mess of scar tissue. Her long white hair reaches down to her waist. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was taken as a slave by a traveling circus and forced to perform She was granted divine powers by her dying brother.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Gifted. Flaws: Insomniac. Bonds: Slave, Guardian, Religious. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Riswynn Battlehammer, Female Dwarf Sorcerer 3
Medium (4'2") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp.


Social Check DCs


Wrenn Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his tan robe and has his morningstar always slung over his shoulder. He has shaved his head bald. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a font of random trivia from the lore and stories he has discovered

History: Wrenn was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Wrenn took refuge in the large cave and found the beat up morningstar and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Logical. Bonds: Immigrant, Attractive, Nature. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Wrenn Raulnor, Male Gnome Sorcerer 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 19 (+4)16 (+3) 11 (+0)17 (+3)
Skills Deception +5, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Elven, Halfling, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 100 gp.


Social Check DCs

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