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NPC Generator

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Advanced [show]


Drifting In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'5". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a warhammer. He has red fur. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Energy wise he seems alert and responsive.

History: Drifting was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He's since become an addict/alcoholic.

Motivation: Marry his sister to traveling adventurers; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Addict. Bonds: Family, Job. Occupation: Performer

Voice: Irish accent

Attributes [hide]

Drifting In the Storm, Male Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)8 (-1) 14 (+2)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Thradal Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is cut short with large spiked bangs in the front. He has hazel eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero

Ideals: Fighting, Artistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Thradal Graybeard, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)11 (+0) 10 (+0)6 (-2)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 pp. Chalcedony (30 gp).


Social Check DCs


Menny Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears bulky tan painted plate armor. Her hair is cut close to her head. Her eyes are a pleasant amber.

Personality: Stoic and calm, she prefers to meditate than take action. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was always a brilliant, if unscrupulous mind. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is wracked by social anxiety; and she is not mentally stable, and does not behave rationally

Ideals: Disciplined, Logical. Flaws: Fearful, Insane. Bonds: Attractive. Occupation: Engraver

Voice: Italian accent

Attributes [hide]

Menny Pilwicken, Female Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)7 (-2) 13 (+1)17 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp.


Social Check DCs


Dain Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his ceremonial dagger, marred by teas. His golden hair is drawn into a tight pony tail with a rose scrunchie. His eyes, though not visible through his cowl, are amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Dain was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dain grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dain. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Dain Frostbeard, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)6 (-2) 10 (+0)12 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1100 sp. 1 Thunderstones.


Social Check DCs


Hadwisa Staurheim, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing colorful clothing, dressed as a Fortune-teller. She is bald on top and has large silver tufts of hair around her ears. Her brown eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is frequently practicing swordplay.

History: She was born several months after her father was called into army service. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hadwisa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is wracked by social anxiety; and she has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Insomniac, Fearful. Bonds: Military, Rich. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Hadwisa Staurheim, Female Human Sorcerer 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)14 (+2) 17 (+3)5 (-3)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Chalcedony (20 gp). 1 Chain shirt.


Social Check DCs


Smoking Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears pastel leather gloves, a pastel jacket, and tight pants. Her red fur is smooth and relatively long. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was raised in a forest tribe. Her first spouse was a Banker, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Wants to raise her children well; and doesn't want to be a masseuse and was forced into it by her family

Flaws: Selfish, Fearful. Bonds: Attractive, Nature, Family. Occupation: Masseuse

Voice: Excited and jittery

Attributes [hide]

Smoking Candle, Female Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 110 gp. Iolite (60 gp).


Social Check DCs


Ralf Lester, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light brown in addition to tight pants. His hair is white and curly. His gray eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Animals are drawn to him, and he is able to talk to them.

History: Ralf lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now owns his own business.

Motivation: He feels threatened by others; and further expansion of business

Ideals: Passionate, Gifted. Flaws: Ugly, Fearful. Bonds: Family, Job. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Ralf Lester, Male Human Sorcerer 2
Medium (6'0") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 6000 cp. Large well-done wool tapestry (200 gp).


Social Check DCs


Farideh Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her black crest is slicked back into a classic pompadour. Her fair skin shows little sign of her aristocratic breeding.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She has been a successful dealer in antiques buying low and selling high.

Motivation: To get a good night's sleep; and she has a rivalry with the church that dominates her actions

Ideals: Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Guardian, Religious. Occupation: Sage

Voice: Spits and sputters

Attributes [hide]

Farideh Qyxpahrgh, Female Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)5 (-3) 15 (+2)8 (-1)
Skills Nature -1, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Falkrunn Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a perfectly clean shirt and pair of pants. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are a pleasant brown.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in the north. Her psionic abilities were realized during a raid on her village. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's in love; and to settle down with her crush

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Has a crush. Occupation: Courier

Voice: Breathy voice

Attributes [hide]

Falkrunn Trueblood, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)8 (-1) 15 (+2)9 (-1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs

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