Elaim Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, grey, dusty cloak. He has a moderate pudge and is not very fit. His golden hair is long and unkept. He wears an eyepatch.
Personality: While he acts the brute, he is far gentler than he would appear. Elaim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born in the north to a Hunter, Elaim learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Fighting. Flaws: Ugly. Bonds: Family, Job, Adventurer. Occupation: Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Infernal
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Banded mail.
Nurkara Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'9" has a big stupid grin on her face most of the time. She wears tight fighting clothing, which leaves very little to the imagination. Her chestnut hair is lengthy. Her eyes are green.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting. Flaws: Shy, Secretive. Bonds: Military, Adventurer. Occupation: Glassblower
Voice: Nasally tone
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 300 gp. Deep blue spinel (200 gp). Moss agate (8 gp). Jade (40 gp). Azurite (8 gp).
Syllin Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She typically wears tan cloth garments or leather armor. Her red hair is well kept. Her green eyes have a joyful gleam in them most of the time.
Personality: While she acts the brute, she is far gentler than she would appear. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born several months after her mother was called into army service. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She loathes her own lifestyle; and she wants to meet her childhood hero
Ideals: Fighting, Optimist. Flaws: Depressed. Bonds: Military, Adventurer. Occupation: Barber
Voice: Can't modulate volume
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp. 5 Acid flasks.
Donaar Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants. He wears his blue crest down. His gold unseeing eyes seem to look past you.
Personality: Donaar wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has had some formal dancing training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and money/treasure
Ideals: Disciplined, Opinionated, Artistic. Flaws: Disease. Bonds: Rich. Occupation: Bookbinder
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 8 (-1) | 15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +7 / 1d4+5, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 50 gp. Large well-done wool tapestry (200 gp).
Riardon Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear blue pants and tee shirts. He keeps his blonde hair in a flapper bob. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: When he was but 6 years old his parents immigrated from the east. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Spy.
Motivation: To be a Herbalist again.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant, Rich. Occupation: Spy
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 6 (-2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp.
Adelard Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears many layers of old clothing at all times. His skin is also unnaturally pale. He has blonde hair. He wears large thick round spectacles.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Armorer.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new armorer responsibilities is difficult
Ideals: Justice. Flaws: Ugly, Disease, Insane. Bonds: Poor, Job. Occupation: Armorer
Voice: Whispers
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp. An abacus with copper, silver and gold markers (50 gp).
Melech Debauchery, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His dark red hair is drawn into a tight pony tail with a cross scrunchie. He has gold eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure.
Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Rich, Immigrant. Occupation: Cartwright
Voice: Irish accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 4 (-3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 290 gp. 1 Chain shirt.
Bathin Creed, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He has a large black mantle and cape that has been intricately interwoven into his red robe. His white hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise black.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Server arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with a spirit at a very young age, Bathin has worked very hard to control his curse. He now mingles about in high society.
Motivation: Further expansion of business; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Disease. Bonds: Military, Rich, Job. Occupation: Server
Voice: Loud with bravado
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp. 1 Bullseye lantern. 1 Climber’s kit. 1 Silk rope.
Lezre Halsey, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears white trousers with brown and white striped suspenders. She wears various colorful collared shirts. She has wavy chestnut hair. This green eyed southerner is not easily forgotten.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Born in the south to a Sellsword, Lezre learned a great deal about her mother's area of expertise. Brilliant and gifted she never wanted to apply herself. Recently she has begun working with bootleggers and crooks.
Motivation: She wants revenge against giants; and to be a fletcher again
Ideals: Gifted. Bonds: Immigrant, Job, Criminal record, Enemies. Occupation: Sellsword
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 6 (-2) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 6000 cp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
